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rapid diminuendo
rapiddiminuendo

What are the odds that a sci-fi/cyberpunk fan has never watched Blade Runner? That doesn’t make any sense.

If you’ve never watched Blade Runner, then you probably haven’t ever been interested in cyberpunk, in which case you might not like this.

The point wasn’t just the difficulty, but the scarcity of save points in this one area. It’s weird, I didn’t really experience many other gaps like this in the game. Maybe just an oversight for this one dungeon. I guess I shouldn’t be surprised that a Persona game is harder at the beginning than during the rest of the

Starting with nothing vs starting with a pistol is not really a huge difference. Most arena shooters have you finding the useful weapons on the map. And he got the idea from the movie Battle Royale or from The Hunger Games, unless you think those ripped him off, too.

I don’t remember; my friend pirated them probably. However, you realize deathmatch mode in every arena shooter is just battle royale with respawning, right? The concept of battle royale came before deathmatch. All this guy did was remove respawning and increased the player count from ~8 to 100.

Yeah, I was playing battle royale modes in games like 15 years ago with my friends over LAN.

Who said the first “he” in my sentence and the second “he” are the same person?

But my point was that I’m not, and he’s not the first to make a battle royale shooter, either. God help you on the reading comprehension section of tests.

I feel the same way. It was great back in the day, but it’s rough playing it now.

He’s acting like he came up with the idea, though. Just because he’s known for doing one thing over and over doesn’t mean he is the originator or that nobody else can do it. I’ve made toast for breakfast every morning and you don’t see me complaining that other people are “replicating” my idea of heating bread for

They must be joking. Battle royale has existed forever. Plus, many other elements of the game (eg, shooting guns at people?) are pretty standard things, too, that have been “replicated” in hundreds of games, and some people apparently haven’t gotten tired of them yet. The idea that the market is going to be saturated

From what I understand, there’s absolutely nothing wrong withe SFII port except for the price. People just wanted more content, I guess? But it’s a port. It’s supposed to be the same thing, just on a different console.

I don’t like the new melee mechanic. It feels more tedious than just blasting all the enemies ever felt. I find myself still blasting most of my enemies, but it takes more shots than previous games took.

Thanks, Captain Obvious. I read the other comments too. What I’m saying is that they lost the files, but that doesn’t mean they’re not out there.

Dunno, resources could be better used elsewhere. The remaster looked like an early PS3 game, and this remake looks like a late PS3 game. They really don’t look too different. Nothing clearly current-gen is going on in the trailer.

Not necessarily. The backgrounds were originally designed at a much higher resolution than what was found compressed in the game. If they had those original files...

Or they could just release the HD remaster on PS4. This remake looks only marginally better—pretty much like a PS3 game. I agree that a remake is bizarre.

When the content being shown is for the benefit of men only, in a pervy way. Originally a film term for the camera showing what a pervy dude would be looking at. Most Hollywood movies use male gaze whenever possible.

I think he might be saying something like: Since all the futuristic environments need to be built or computer generated anyway, animation is a natural fit. That’s one part of it, anyway, and it makes sense.

I’m way more exited about getting some new Shinichiro Watanabe than I am about getting some new Blade Runner. And I say that as a big fan of the movie, cyberpunk fiction, PKD, and cinema in general. Getting Shinichiro Watanabe to do Blade Runner is like getting Jean-Luc Godard to do Star Wars, to me. This is so cool.