Bad font is the top reason that comes to mind when I think about why I don’t buy mobile ports of games or some console remasters. They replace something with style and charm with Arial and make it look like a Flash game on Newgrounds in 2002.
Bad font is the top reason that comes to mind when I think about why I don’t buy mobile ports of games or some console remasters. They replace something with style and charm with Arial and make it look like a Flash game on Newgrounds in 2002.
Likely story.
Apparently it’s a bug. I saw one of the staffers say on another article that it’s supposed to be there and it’s not working in some browsers.
A Zelda II remake would be great, even if it’s just a 2.5D situation like Samus Returns. I like the game, but it’s hard as hell, and I get annoyed that I have to rely on a very specific and tricky jump-slash technique to fight off common enemies. The guys with the shields and the high/low stabs just ruin the flow of…
So, how did you get your hands on Samus Returns already?
Yeah, I don’t like everything rushing at me with a deathwish. This review makes it sound like there are no creatures that are ambivalent to Samus, and the melee being necessary seems like a bit much for a series known for (relatively chilled-out) exploration.
Because it’s a good game, based on the reviews. Play both; they seem different enough.
Poor analogy. You’re equating playing a game to making music. Someone made the game. Experiencing the game is like listening to music, not making it.
Racism. There’s a lot of data that support how minorities get paid less, have fewer opportunities, get targeted by police and incarcerated more, etc. Are you living under a rock?
Most of the stuff that is pressed to vinyl these days (like 99%) is digitally processed anyway, so a vinyl pressed with digital music isn’t really that strange.
hpoe there’s a way for my to pick a darker shade without having to jack the difficulty up.
Yes, I’m sure I do. I also understand parody and comedy in general, so I’m good.
You really don’t know South Park’s creators all that well.
Too real.
Um, we’re talking about remasters. Polygons, while jagged on the PSX, can easily be resolved in greater fidelity running on a more powerful hardware, eg, the FFVII and FFVIII remasters. Then it’s just a matter of throwing on some hi-res textures. If you stripped this Secret of Mana remake down to its polygons, it…
I’m not talking about just the art style, although it has clearly been influenced by low-poly design.
I don’t see why. Both the characters and the environments look low-poly with some hi-res textures thrown over them, like how they put some slightly more detailed textures over the models in the FFVII remaster. Or think about the FFX remaster, where they made some upgrades to the models as well. If a PS2 game can end…
Boot for inactivity and void any BP earned when booted.
Link to the Past brings me back again and again, but Link Between Worlds not so much. It’s definitely an outstanding game, but it doesn’t have the same pull. Maybe I have to give it time.