This blog post, by game developer Rami Ismail, was originally published on his website. We’ve republished it here…
This blog post, by game developer Rami Ismail, was originally published on his website. We’ve republished it here…
When reached by Kotaku, the Ford dealership said they didn’t know what we were talking about.
My takeaway from this article is that we’re saying:
And it should be called out every time it happens!
I gave this advice on another thread but I think this is a good place for the tip as well:
One of the major changes from XCOM to XCOM 2 I’ve noticed is that there is a bigger emphasis on vertical movements and destructible environments on just about every map. Also, the game is much more generous with how many explosives you can take with you from mid-to late game.