rainflyx--disqus
rainflyx
rainflyx--disqus

It's written in Lua, so one of the things I've been hoping/gently pushing for is exposing the evaluation environment to the player through characters like Hilda when you max out their stats (for demo purposes, the stat maximums would be low or zero). If you let the player evaluate arbitrary Lua code in-game, they can

It's written in Lua, so one of the things I've been hoping/gently pushing for is exposing the evaluation environment to the player through characters like Hilda when you max out their stats (for demo purposes, the stat maximums would be low or zero). If you let the player evaluate arbitrary Lua code in-game, they can

Mm! Soylent Green! Peter, Peter come over here. Peter, guess what this is made of? Now, I'll give you a hint, it's also been called, "the most DANGEROUS game."