ragingbear
Raging Bear
ragingbear

4 (The Room) gets a lot of hate, largely because the gameplay differs in a number of ways from the previous three, but I still like it. It has an interesting (if deeply nutso) story, and some excellently bizarre imagery. It's also somewhat more difficult than the others.

I actually prefer 3 as well. Among its other qualities, I think it's the most compellingly surreal one of the bunch.

I played Silent Hill: Downpour. I actually rather liked it for a while, early on. It was clearly unpolished, but the good-to-bad ratio was tolerably high.

This whole thread has lost is fizz. I'm sorry; I'll rephrase that for the figuratively impaired: it's not as exciting now as it was when it started.

That depends on how you interpret the 2nd amendment.

You can't hug a child with marginally evil arms.

If Uncharted 3 is one of the best games of its generation, then I'm one of the best pole dancers of mine.

I didn't actually have a problem with the monster design—the combat, yes, but not the look of the monsters (or, indeed, the hospital, which might actually have been the best part of the game, cannily right there at the beginning, and probably the demo). But once you leave the hospital, the aesthetic is just

I wondered if someone who worked on it would ever happen to catch me. This is far from the first time I've aired my views on the matter in this space.

Right? I would really have rather learned a bit about Alessa and the whole cult scene (which was, you know, the hook of the game), and less about the generic trucker with the extra generic sad childhood. I will say, though, that it was way better than Homecoming. At least Origins kind of had the feel and atmosphere of

I was gonna buy this game once, but then a reviewer praised it highly, so I was like "fuck that, dude, you talked me out of it with all those compliments. I'm going to spite the shit out of you by buying something mediocre."

I didn't like it too much. Weirdly, I just bought and watched half of season 4 and like it even less. It's not that it's bad, as such, I suppose.

I'll be trying this with my new Gamefly account. Origins took any new Silent Hill off my "unthinking buy" list, and Homecoming put it on my "seriously consider personally kicking down the door to the developer's HQ and savaging everyone inside to death" list.

A wheelchair? In an elementary school?!

Finished Uncharted 3. Holy ever loving FUCK, did my opinion of that change in the last third. Whoever said last week that the pirate section was unnecessary was totally correct; it also marks the point where the game goes from having decent exploration and puzzles to All-Combat-All-The-Time, and where the combat goes

I'm tired, so let's just take the paragraphs of gushing praise as read. This game is just plain great. I particularly love that, as with Flower, the story seems terribly simple at first glance but really bears up to a surprising amount of interpretation.

"We have a criminal practice that takes up most of our time."

Journey, which lives up to my expectations fairly solidly; a tremendous aesthetic experience built on gameplay mechanics of discovery and liberation. The story, on paper, isn't much, but is nevertheless frequently astoundingly poignant in presentation. And a late segment is one of the purest expressions of such

I also found it when I wondered what Binky was up after that big Valentine's day article and looked at her comment history. I thought it was all rather sweet.

I rewatched the newly-netflixed season 2 of Archer and liked it rather better than when it aired.