rachelfogg
Rachel Fogg
rachelfogg

I’m struggling to understand what “But we’ve extended all other possible means of navigating the situation” was supposed to mean there. That isn’t a coherent phrase.

Having a complex game is first and foremost a design choice. If you KNEW well in advance that your final product would be very complex and thus prone to have a lot of bugs, then that should have been factored in at the very start.

I mostly agree, and of course this isn’t a review of anything. However, I do think an argument could be made that previous behaviour that affects customers is pertinent information?

...except that these reviews are for the PC release of Cyberpunk 2077, as it states in the article. There’s no generational excuse here either. It’s merely CDPR hyping up a slapshod product that, at best, is a passable game with a big budget. I have not played it myself, obviously, and that opinion is formed by

Of course, the far bigger issue is that a loud proportion of Cyberpunk 2077 purchasers (and indeed any other big-name game) don’t want reviews at all. They want reassurance. They paid for this game nearly two years ago, for whatever illogical reason (“I’m supporting the massive multi-million dollar company!”),

Just adding my voice to the list of people who hated it and not because i’m some weird right winger.

A remarkably small portion of the people who hated it hated it because of stupid bigoted reasons. The overwhelming majority of people who hated it hated it because it’s a nihilistic crapsack (go check tvtropes if you don’t get that crapsack’s a genre-thing and not me insulting to game) experience made by someone

Hon, this released in the middle of a pandemic and the most turbulent year in recent memory. It was almost inappropriate in a year where we’d see a quarter of a million people die, business owners get starved out, a housing crisis and the worst president in american history twiddle his goddamn thumbs about it. We did

There’s no small amount of games criticism out there (some on this very site) that took TLOU:2 to task for a narrative that loses sight it’s own characters and betrays their story arcs in ways that don’t service the overall narrative. It wasn’t just people whining about inclusivity, though there was some of that too

Um, as a trans person who is very much not a Trump supporter, I actively hate the game and how it portrayed it’s trans representation. People can dislike something for various reasons, just like people like you can stan those games. We don’t have to resort to name calling.

Well, it’s an extremely divisive game. And it appears it was meant to be so. Just as you loathe it, I loved it deeply -- it connected with me like no other game had ever. And there are others like me, and others like you.

I dunno, man. I feel the opposite. I loved it. I will definitely revisit both TLoU games again. Feels like I could annually replay a lot of the Naughty Dog games since Uncharted.

The gameplay was pretty standard fare, but I was way into the story and characters for both games.

I know right!? Troy seemed so genuine and caring and then he just went off the rails into total hipster douche territory and I know that sounds utterly cliche but like, that’s the problem! He turned out to be a literal walking cliche.

Also, rather than responding separately, YES to NakeyJakey’s video. Between that and

Hades and Ghost both absolutely deserved best art AND sound AND GOTY AND game direction, and they could just share them, and they could successfully do so because they didn’t crunch people to fucking death to get made. They set new standards in their spheres and especially in the case of Hades the creators are humble

Because it subverted expectations. As certain other films have shown, it doesn’t matter if those subverted expectations were actually good or well executed, just that it subverted them.

It is a game that tries hard to be “artistic” and “serious”, but only manages to tell a story barely better than “absolutely juvenile”. It also has pretty graphics and serviceable gameplay.

I don’t think it was Fem-nazi at all but I also DIDNT like it. Just because I didn’t like it doesn’t mean my view is Null. I definitely think that a lot if the side technical stuff it won were pretty spot on, but as the #1 game of the year, not TLOU2

Should’ve been Ghost of Tsushima or Hades. Ah well. Not like The Game Awards are anything but a 2-3 hour long commercial.

Smash fanbase: No more anime sword fighters.

Man people are fucking garbage.

She rocks. She’s busting her ass to bring good content to people, doing something she clearly loves, and she’s beginning to see the benefits of her hard work starting to pay off.