Wow, that was quite a leap in logic.
I agree, it is great to see what games can be made when there aren’t massive publishers deciding what is and isn’t worth funding. But, come on, certain AAA titles earn every bit of praise they receive.
Wow, that was quite a leap in logic.
I agree, it is great to see what games can be made when there aren’t massive publishers deciding what is and isn’t worth funding. But, come on, certain AAA titles earn every bit of praise they receive.
The last “time loop game that took PAX by storm” was 12 Minutes, so uh....grain of salt.
Because creativity does not necessarily equate to quality?
I love indie games too, but I’m not gonna pretend that the 6 billion dogshit VNs, mario/castlevania clones, roguelikes and walking sims that make up 90% of the indie scene offer anything even remotely close to the experience of something like God of War.
I remember back in the day when I actively played World of Warcraft. Nearing the tail end of Cataclysm, the rift between “hardcore” raid and PvP players and “casual scrubs” was reaching a crescendo, and throughout the raiding guild I was in, were whispers of “WildStar;” a game that understood what “real MMO fans”…
I like Sanderson’s books, they’re definitely popular because they’re accessible and competently delivered as opposed to dazzling the reader with prose but there’s no shame in being the MCU of fantasy books.
It means stuff we made up to get you to buy our made up report.
People make way too much out of the differences between 2 and 3. If you read enough of these complaints they usually sometimes literally come down to “vibes”. Yes 3 became more like a SHMUP, it iterated on 2's best ideas and added some new QoL and gaming mechanics that are somewhat controversial. There’s no going back…
While I’m not deaf, I keep my phone set on silent, and yet I still find it enormously useful. Modern cell phones are barely ever used for audio phone calls. Most cell phones today, especially the popular ones like Galaxy, Pixel, and iPhone, have built-in captioning and transcription capabilities.
I’m going to say this without being ugly or mean (unlike quite a few of these responses - since when did commenting on the internet HAVE to be about being a dick?).
Ellie, in the games, makes no sense. Just like Nathan Drake makes no sense. Just like, honestly, Joel hardly makes sense. To be able to go out of your way…
I’m currently playing through Part II for the first time and it’s extremely compelling to see Ellie as an absolute psychopath. If anything the show is laying down a proper foundation that makes it more believable and less dissonant that Ellie is brutally murdering the hell out of everyone in her way. The “this isn’t…
Not sure I agree with your take, but working in a juvenile correctional facility with kids who are around significant amounts of gun violence I can say that it’s pretty normal to react like Ellie does in the show. Gang/street kids tend to revel in the violence as a way of processing and mentally surviving. At that…
I really liked this last episode as with the rest of the show, but I think I would’ve liked the moment that Joel decides to kill the world to be more pronounced. Episode six had his speech about how he feels weak and that he’s failed at protecting Ellie, and that sets up his massacre in episode nine as a sort of…
It is wrong not because of the reason you are saying but because of the comparison you are making. A TAS run is not so much like a person using AI to make a picture and calling themselves an artist, but more like a scientist running a simulation showing how to do something under ideal conditions. Quite a few tricks…
The ending to TLOU is fantastic, but the setup to the ending is terrible. It’s really where this game stumbled. Because Joel’s reaction is absolutely something that is meant to be seen as dooming the world, but also as something absolutely reasonable—a father saving his daughter. The problem is that really horrible…
I don’t want to play ‘life’!
“Relatable” is the scourge of creativity. I just want “interesting.”
Waiting for the water to boil is literally how you cook all pasta...
When you think about it though, the fact that you have to balance the load as Sam walks and avoid rough terrain that could make him stumble, Death Stranding is more of a walking “simulator” than the games that are typically disparaged as “walking simulators”.
Sorry, this is a really bad take. I understand viewing capitalism through a lens of cynicism but in this instance I didn’t catch that vibe at all.
And this article is how I know Kenneth Shepard is not actually old enough to remember MK2 in arcades.