@icarus212001: It's called 'rhyming'
@icarus212001: It's called 'rhyming'
@dracosummoner: Yes
@MaWeiTao: armor plating is so twentieth century.
@Fluorine: or yes, that too. Point being, ubisoft can't be that stupid... can they? Maybe someone in management.
So far I haven't been too impressed with Knoxx DLC, aside from the writing/voice acting. It seems geared around the vehicles, but the vehicle battles are dumb. You just shoot the homing rockets until the other guy dies, driving around in a circle to try to dodge their shots. Homing rockets means you don't have to…
What if Portal 2 is co-op, where you need two portal guns to solve the puzzles?
It was a pretty dumb DRM scheme to begin with. Anyone familiar with how pirating works knows they simply hack out/hack past whatever code routines would do the DRM checking. If your DRM scheme involves the .exe doing something (like checking the internet), the pirates just hack the .exe so it doesn't do that.
@Asbestos_Underwear: snob
Does this mean they're finally done making awful L4D junk and are back to working on real games?
The only problem with this is that its not a trailer — it's the beginning of a trailer, and right where it should cut to something awesome, it cuts to the title, and then black.
@Dr Durdon: I didn't even read the quote at first, but I went back and now it's cracking me up. I'm certain there is lengthy training involved in learning to nonspeak that well.
This game looks pretty good, excited for the beta to start.
@Benny: They sold 5+ million copies in one day. Your future boycotts are irrelevant.
@VincentGrey: It's a combination of strong jawline, wide shoulders, and shortened torso. Women have different skeletal proportions than men, but it wouldn't surprise me if QD used the same skeleton model for male and female characters. Bethesda did that in Oblivion and it was terrible.
@Dr.H: Seriously, get over it. For your own sake.
@Anonononomous: I'm on that team.
@Garro: This has nothing to do with 'game theory' — you might want to look up what that actually means before you toss it around as a talking point.
@LOL it's Bert: Same, which is annoying because 7 is the only one I wanted to see!
@ToastyUterus: no no, traits were different than perks. You could choose up to two traits when you started your character, and they usually had a bonus AND a drawback, but perks you chose when your character leveled up, and only had bonuses.
@ToastyUterus: Yeah, you could pick the title from your reputations. But bloody mess was a trait, not a perk.