Wish they ignored the russian leaks and went forward with their dark matter plot to really strengthen the ending.
Wish they ignored the russian leaks and went forward with their dark matter plot to really strengthen the ending.
It wasn’t a limitation. It was a design choice that took inspiration from old school BBS and forums. Since Dragon’s Dogma Online was released on the PS3.
OK but were you informed an enemy was weak to fire?
Dragon’s Dogma is arguably the better “game” of the three of them, even as a monster-hunting witcher-like game, it’s got better mechanics and gameplay. The only thing it lacks is a very strong/directed narrative with lavish cutscenes and characters, but that’s largely because it seems like it’s trying not to shoehorn…
To be real, if this game is anything like the first game, I can see why they didn’t add multiplayer. The way the world, combat, and the exploration all functioned in the first game were great for a single person and a team of mostly competent pawns, but I think adding too much human interaction would have made it feel…
I certainly hope so. The first was a rough-around-the-edges diamond. While I grateful the sequel exists, I want it to do well enough so we don’t have to wait another decade for part 3.
This is the way. An Octopath makeover (and perhaps a few QOL tweaks) are all these old classics need.
I would put back up the old brown NYC subway maps.
The fact that he called it Blade Runner “2" tells you all you need to know about Ridley’s purely functional, boring approach to moviemaking these days. He just goes through the motions. Remember when he renamed “Nottingham” to “Robin Hood”? Cus Nottingham was too interesting a title and his film was too boring for it,…
Furthermore, Denis, buddy, you made the impossible happen: Created a sequel to Blade Runner that respected, expanded and elevated the original without being a carbon copy. You shouldn’t look up to Ridley Scott, Ridley Scott should look up to you.
It’s not special effects that makes 2049 an improvement over the original though. It’s the storytelling, because storytelling has never been a particular strength of Scott.
Ridley will always be an absolute legend. But BR2049 is so superior to anything he’s created in the last 15 years, we are deeply lucky that things worked out the way they did.
BR 2049 is both a sci-fi classic AND superior to the original imo, box office be damned. Lay your burden down, Villeneuve.
They’re masterworks all, you can’t go wrong. I’m more hyped for Dragon’s Dogma 2 than any other title this month.
Any modern economist will tell you that they are very much not the same thing. A hypothetical homo economicus of econ 101 fame considers price increases the same as price decreases—no modern economist would actually asseert that to be true, except in teaching simplified economics to 1st year college students as part…
They didn’t clarify that they were planning to offer late afternoon discounts because they weren’t - the “dynamic pricing” they were referring to using their digital menus that can adjust prices in real time really only works if it increases pricing during busy periods. As you mentioned, nobody is checking an app to…
Man if only there were some emerging technology that allowed smaller teams with less time and resources to one day create AAA-level experiences that met audience expectations and desires without needing to sell 10 million copies and also have a live service tacked onto it. Maybe then pivots like these wouldn’t be such…
That’s definitely part of it yeah. I think a lot of game studios would be fine if executives spent less time meddling and trying to get them to chase the latest big money maker and let the team of passionate creative people come up with a game that they are really excited about and let them develop it.
Careful you’ll get a bunch of weirdos rushing to defend Wendy’s saying “EVER HEARD OF HAPPY HOUR??”
OHHHHH an “X number of things” post that isn’t a slideshow, thanks for that! Good to know about the autosave.