Honestly, if you spent 12 bucks on that (or have spent any money buying freaking fatalities), you’re an idiot and are part of the problem, the reason devs do shit like this..
Honestly, if you spent 12 bucks on that (or have spent any money buying freaking fatalities), you’re an idiot and are part of the problem, the reason devs do shit like this..
So do paperweights.
I feel like the kind of player who’d be able to identify an unblockable combo that can deal 70% damage is someone you could trust to evaluate something as broken.
The problem wasn’t just the cost of the Fatality.
In some ways I would put him and a couple other staff as the *only* journalists Kotaku had/have.
Cecilia D’Anastasio was so underrated.
Presumably the next several N7 day trailers will involve the masked figure riding an elevator.
It’s over 12 parsecs away!
I can't wait.
Bulletin Board System, back when getting online meant using a modem and tying up your landline. MUD is a multi-user dungeon, or a text-based role-playing game that could be played on some BBSs. MUSH and MUCK were variations on that, and some of the packages allowed for editing content and expanding the world however…
This is such a corporate apologist argument. “VIDEOGAMES WERE 60-70 IN THE 90S, THEY’RE UNDERPRICED NOW!!!” a HUGE part of that 60-70 in the 90s was for the actual physical cartridge that that game came on, manufacturing those things was a huge cost that went down quite a bit with the advent of disc-based games, and…
As a dev, let me just say big L-O-L at “inflation” being the reason. It’s corporate greed, period. You think those profits go back to the devs?
“So rising prices of gaming primarily goes to increased development costs.”
Just false. Maybe take a look at how many layoffs there have been this year.
It has nothing to do with inflation. Not all game are selling skins at that price, not all games have realised there fanbase has whales that are willing to buy them for that price. Also they still sell cheaper skins, it’s greed simple as, greed knowing that people will buy them that’s why they aim for nostalgia or big…
This. The fact that some parenting failures might have been involved does not change the fact that these are extremely predatory practices using specifically engineered means to maximize financial gains at the expense of well-being of people, some of which are particularly prone to such self-destructive behaviors. I…
And ultimately this goes back to personal responsibility, which is at the heart of any addiction.
I know folks keep saying to parent their kids, but it goes beyond that even. These games are intentionally designed to be psychologically manipulative. It’s how they get the money and play time that they do.
THERE IS ABSOLUTELY NO “SWITCH 2".
Hence my “Doesn’t mean we have to be happy or quiet about it.”
Doing it because they can is a shitty reason. Not sure how that’s hard to grok.
I think that’s the best way to put it and how I view PH. Other games have represented executioners like Origins and Homecoming.
“he and his son monitored each other’s porn intake and called his son his accountability partner.”
This is so deeply disturbing but of course we’ll get nothing but crickets from the “moral majority” crowd b/c it’s their guy and they would have no values if it weren’t for hypocrisy.