punxsutawneyphil
punxsutawneyphil
punxsutawneyphil

For a moment, let’s just completely disregard the poorly vetted and edited Cliffnotes version of what short selling is, who does it and what their vague motivations may be behind it as presented here. ETA: it is bad for GameStop because this could end with shares in a freefall, kicking off a hastily sped-up bankruptcy

Like I said, CDPR are to blame for the content being in the game, however it got in there, and however it made it all the way to the retail version.

I like to imagine that the streaming apps will function similarly to the activities, with the ability to jump right into the next episode of what you were last watching right from the hub menu. (or maybe something like your watchlist) but we will have to wait and see if its something that the app creators are willing

The New UI looks equally awful. It maybe runs a lot better now but it still seems to suffer from too much clutter. The Nintendo Switch UI might be boring and is in dire need of customisation options, but it’s the most competent at prioritization and making things as simple and clean as possible. Nintendo has always

They’re good dogs, Wraithfighter

.......why?

The kid in the picture looks like a young Michael Mando, so is that supposed to be a young Vaas?

I mean, 2/3 of the show are just... things happening to them. It was mostly a villain of the week show with maybe 6-8 episodes with actual plot.

That said, Netflix has a habit of running anything good they do into the ground, and part of why I loved Bebop is that it ended so it couldn’t get super stale.

Except what they are suggesting is actually pretty far from what Witcher 3. This feels much growth of a place which Witcher 3 never really did. Note that still love the game. Actually, thinking on it, what their idea actually reminds me is what Bioware wanted to do with Dragon Age 2. Which would be an awesome game to

So much gratitude for the link as it really addressed a couple of my big questions/concerns. Especially the narrative focus on the settlement is a big thing as it felt, based on the interview, clear that they had realized much the map scope of Odyssey limited the narrative design. As you moved around such vast spaces,

I hope the settlements are like the villa from Brotherhood. Meaningful upgrades to them improve gameplay and your Brotherhood’s capabilities, plus fun to explore as they become bigger and more intricate! 

A couple other interesting notes from that interview:

Settelment building is one thing I was really hoping for. Such a huge part of viking culture. Can’t wait. 

actually, ‘Typeface’ is the name of the guy that made the monster, not the monster itself”

You do realize the surge pricing is to try and induce more drivers, right?

Damn these cooldowns are even affecting the articles

He disagrees with you. In his pressure cooker caramelized onion piece, he writes:

Horizon gets way more of this stuff right than any other huge open world game I’ve played.

This is my question as well. Plenty of other games have multiplayer where you can see others, and it works FINE. Why did they go to all this trouble?