https://youtu.be/SUamHEvVQy0
https://youtu.be/SUamHEvVQy0
Are we going to pretend the moonveil isn't an int/dex scaling weapon? At least try to pretend you're not bias.
This is satire right?
Getting rid of skill jumps doesn't really affect the game that much, other than make it one less thing for people to think about. The biggest issue has always been map design and limited modes. Either they bring back map voting or they need to put more effort in making them.
Waiting on Microsoft to pull the trigger on this one too.
Hot take: Last of Us part 2 should’ve been just Abby’s story before killing Joel. She deserved better.
But are there any sea shanties?
As far as I’m concerned, the PS5 isn’t out yet.
I just hope people don't take this to PVP.
The same people who told others to git gud is complaining about weapons? What happened to their hardcore gamer mentality?
I expect this kind of stuff out of Konami, but Square Enix sometimes puts out good products.
Another strategy would’ve been getting the enemy caught in the pillar. Always keep an eye out for pillars.
That boat was optional; I cruised across with a level 4 Estoque, never even touched the Lopang dailies. You get plenty of upgrade materials for your boat.
Each failure increases the next success rate. There is RNG, but it ultimately boils down to playing more. You are guaranteed to hit 100% as long as you keep playing.
Unfortunately, the game takes an eternity to start-up. It's slightly better on a SSD, but it takes a whopping 7-10 mins on regular hard drives. It plays perfectly fine afterwards though.
I dont think i ever spent enough time to exhaust my energy resources except dungeons runs and even then I’m still allowed to keep running them.
Well I'm happy to tell you chaos dungeons is literally filling your entire screen with enemies and you blowing them all away. Guardian dungeon is Monster Hunter mode and limited shared respawns.
I’ve reached end game and i have to say I’m really happy with the gameplay. There are hourly events and hard Monster Hunter boss fights. I have a blast attempting boss runs solo. The stagger and counter attack mechanic gets overlooked in early game since bosses aren’t hard, but they matter a lot in the end.
Has no one complained about this when the game launched in 2019? The biggest issue isn’t its existence, but the complacency.