@Ur-Lord-Crypy: Hmm, let's see how well it can handle interminent disconnects, since not everyone has a stable connection in which the user is at no fault.
@Ur-Lord-Crypy: Hmm, let's see how well it can handle interminent disconnects, since not everyone has a stable connection in which the user is at no fault.
MGS2. Marketing swerve done right!
@rainofwalrus: Or spam 360s to punish dropped combos.
@Foxstar is in love with Kotaku's two Brians.: Because you can never, EVER, take the dev/pub/corp employee's word for it. It's all PR spin. That's how the internet people justify all the hate they have for DLC, you know. And whatever they don't like.
@Nightshift Nurse: How come no one brings up the king of ports, Capcom? Lost Planet, SFIV, DMC4, and RE5? I thought their ports were supposed to be pretty close in quality, barring some AA and load times. Much better than Bayonetta right?
@WhiteMÃ¥ge is in fact a boy, damnit: Who's the say that the PS3 even records high quality video in the first place? Unless there have been other games that's done it, and I'm not talking about demo recording and playback within the game's engine.
@Rocospi: That would require creating new models and textures, not just adding animation to an existing model. Better than adding no one.
Since they're only reusing assets for merc characters, I nominate 2 more characters and 1 specific alt costume:
@Komrade Kayce: Not very surprising. No new character models. You should have kept your expectations lower.
@Rachel Fogg: The beat em up? I think that came out a while ago.
@zkylon: AFAIK, it's missing one of the island DLC or something like that. I need to play it. Got it on the Steam holiday discount.
@Jon Q: It probably wouldn't be very nice to Activision if Sony revealed it. Corporate relations.
@ShadowOdin of dubious snowiness: Or maybe they're just massive jaggies! /sarcasm
They should have continued the trend they did with the first 2 covers: zoom in closer and closer into Kazuma's back and head.
@Paradox Viper: On the other hand, at least they aren't letting a console hold them back from working on the PC version.
Why does everyone think they're so special that they have to write a book about it? Or at least, whoever the hell convinces them that it's book worthy!
@BallPtPenTheif: So Spencer for playable merc? What's his melee attack?
@DugDawg: Not with the yucky looking holes it left.
They did move development over to their proprietary middleware engine on the PC, so it doesn't seem like that big of a surprise. Aren't Capcom's multiplatform games also generally similar, barring AA?
@TSFMfest: The thing brings it all down for me is the glorification of drugs too. I don't see the point in that.