Yep that one had me stumped
Yep that one had me stumped
The treetop area is pretty tricky too. I have a huge problem with the desert as well. Not so much because the concept is hard, but because some puzzles just don’t seem to have proper reflections (e.g. left and right of the topmost three grids). It felt a bit “unfair”.
Most of the other areas I’ve been dealing with ok - I’ll get stuck and leave for awhile, but I’m able to make progress. The marsh....not so much at all. And now I’ve started running into tetris puzzles in other areas, so I really need to go back to the marsh to master them, but I can’t and I feel so dumb.
Man, fuck that marsh.
I’ll admit I’ve felt the urge, but so far I’ve found it harder to get off the couch and look for paper an scissors than to actually solve the puzzles in my head. It does come with a smugness bonus too!
Annoying tetris puzzles... the only kind of puzzles i’ve had problems with so far ._. Most if not everything else has seemed somewhat obvious if you understood the logic behind it, but those tetris puzzles... >-< they just seemed to have too many plausible solutions sometimes, i could be stuck for hours on one of the…
I got frustrated in The Keep part, and put the game off for a week. Came back, figured out the second puzzle on the top of the tower and... it did nothing. I already set the laser in motion with the other puzzle! *rage*
It’s pretty easy if you can use the cross-eyed method.
Every year in gaming is full of shocks and surprises. This year had some really good ones.
Track: Scherzo for X-Wings | Artist: John Williams | Album: Star Wars: The Force Awakens Soundtrack
Strange, I distinctly remember playing as Roy and Lucas in past Smash Bros games, must have been my imagination. And I hadn’t realized Bayonetta, Cloud, or Ryu were owned by Nintendo.
Not only has he kept Smash 4 relevant to the fans all this time, he’s keeping Nintendo relevant. Amiibos and all!
Thank you Sakurai for creating an incredible installment and thank you to the development team and Nintendo in general for DOING DLC THE RIGHT WAY
Today, we saw the last Smash Bros. focused Nintendo Direct broadcast. At the end, Smash Bros. designer Masahiro…
What happens when Square Enix and Final Fantasy legend Tetsuya Nomura sits down and draws some official Smash Bros.…
The very last Smash Bros. Nintendo Direct starts now. Watch right here.
4 WiiU games in 4 months.
Has voice chat during character selection, but not gameplay.
It’s weird that the UK would even do it that way, what with it being so Holiday-dependent here.