possibilityandpromise
MittenFacedLad
possibilityandpromise

I feel like Unity was kind of like that, at times. The city itself is the real highlight.

Different game, but Star Citizen’s ArcCorp actually has some fairly nice graffiti.

Filmcow<3

Fuck people like this.
Seriously.

I wish…, but probably not.
I do think we'll get off world more, though.

+1 for that joke, sir.

I'm so sad that Neeson was busy. He literally said he would be up to reprise the role, but he couldn't schedule it because he had something else going on.

Ra's was so wasted. The actor was talented and absolutely good enough to pull the role (and sometimes really did quite well in specific scenes- the killing Oliver scene, for instance), but the script and motivations they gave him at times, made Laurel's bad scripts look like Shakespeare.

You can still do “cartooney”, or the art style they’re going for, and look better than this from a technological perspective. Then again, WOW was always about ensuring they can appeal to the lowest common denominator. (Hardware-wise.)

Maybe for 2009.

Blizzard does do a decent job of consistent art style though, I’ll give them that.

I'm aware that the system was Concord Dawn. -But names change/aren't the same over thousands of years (see Korriban v. Moraband). I thought there was perhaps a chance. Particularly considering that Malachor was a Mandalorian system at one point.

They could learn a LOT from GOG in general.

They could learn a LOT from GOG in general.

Agreed. There's been a noticeable shift since the show came back from break, and the recent trailer we've seen convinces me of that even more. I think Disney must've given them a budget increase or something, or they just finally are starting to hit their stride. It's a big difference.

This show has gotten so much better since the break.
And that trailer we saw…
Disney must've really given them a budget increase…

Wait…, was that half-destroyed planet in the beginning Malachor V?
Because it looked like Malachor V.
And that…, plus the trailer for this back half of the season we've seen…

??

Yeah. The whole prisoner thing is just a mess -that could have been fixed easily with some halfway intelligent and reality-based set design.
-sigh-

Fairly sure top-secret agencies that don't turn off security clearance immediately for employees they know are dead is just an out-right massive trope at this point, to the point of being overused.

There was literally nothing I could complain about with her, this episode. Her performance, and the character, worked well. I've never been a Laurel hater, but she has suffered some really terrible writing. Tonight, like the rest of the episode, was surprisingly/unexpectedly solid.
If they can keep her character in