poltergeist44s
poltergeist44s
poltergeist44s

It looks fun, and I was really impressed with the E3 footage, but without an offline mode, I just can't bring myself to buy it. I'm not going to pay good money for a game that will become completely unplayabale "whenever Ubisoft feels like it". Hopefully they'll change that feature somewhere down the road, or maybe

I'm about halfway through "The Witch and the Hundred Knight" right now, and my copy of "Deception IV: Blood Ties" just arrived today. Should keep me busy for a while.

I don't think it's really showed it in the manga, except for the aforementioned promo art, but many fans interpret Mikasa to be quite athletic and muscular. She and Eren are the same height, yet Mikasa weighs five more kilograms. And since she's not fat, that extra weight must come from muscle.

I remember when this particular strip was a just a fanciful joke. Now we're only a few years from this becoming a dead serious reality, with consumers vehemently defending the practice and everything.

I definitely prefer the old one, but I'm not going to lose any sleep over it.

I'm happy to see a planned console release. I have a hard time gaming on the PC, but that seems to be where most decent horror games end up nowadays.

Yeah, I've noticed the shift in movie tie-ins too. Honestly? I'm happy about it. They were only ever a quick cash grab aimed at casual players. The switch to mobile is a match made in Heaven. The studio can crap out a minimal effort game for a platform that most of these people use for a huge chunk of their gaming

I wish more people would refrain from dealing with certain companies according to their principles and "creepy feelings". Instead of, you know, doing literally anything for a dollar.

If I remember correctly, and I could be wrong, Capcom doesn't actually own the rights to Skullomania or any of the other characters exclusive to the EX series. They belong to Arika, the company that actually developed the games.

Playing a VR game in the comfort of your living room is one thing. Going about your day to day with a computer strapped to your eyeballs is something else entirely. The widespread use of cellphones has already dealt a huge blow to the practice of exercising common courtesy in public, and people have caused plenty of

The retro style isn't a deal breaker for me, but it certainly hurts the sense of immersion, at least as far as I'm concerned. You can make up for it with a solid story, great atmosphere and plenty of creativity, but making a horror game that's -actually scary- is difficult enough even without any handicaps.

While I definitely want to see more women in game development, I think it's a little foolish to assume that just anyone can design a game for any other demographic. Look at the gross divide between Western and Japanese games right now. Only a tiny handful of western games appear on Japanese most-wanted charts from

I don't support this behavior, but I can understand why someone would be fiercely loyal to one of these companies. Most people can't afford to own every console that comes out in a particular generation, so when you finally pick one, you want it to succeed. If your console of choice fails to sell, developers shy away

I would actually argue the opposite. Granted, I'm no expert, but most of the Japanese series that I've run across have an end. Many also have distinct story arcs that transition from one to the next. Even bloated, long-running series like Bleach and One Piece have endings coming, if they haven't ended already. (I

When I played World of Warcraft, I had a zero tolerance policy for asshole behavior. The first time someone typed out anything like that, I immediately put them on my ignore list and never looked back.

I wanted to play Trapt back in the day, but I passed it up because I was young and foolish, and I let professional reviews sway me away from it. I'm definitely picking this up, however, and if time permits, I might go back and pick up some of the older ones.

When you open the door for microtransactions, you're letting everything in: Both the good and the bad. Unfortunately, there's far more incentive for companies to pull this kind of crap, and even the most stalwart and pro-consumer companies are bombarded with the temptation day in and day out.

"Some, but not all, DLC will be re-downloadable".

I really wanted to like this game. I didn't even mind the board game aspect, but the difficulty was horrible, and if I remember correctly, every time you failed, you were at a bigger and bigger disadvantage, to the point where making any sort of progress was impossible.

Yep, I like Lightning quite a bit. It would have been nice to see her in a trio of better games, but I never had a problem with Lightning herself.