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SEMEN! OH GOD THERE'S SEMEN EVERYWHERE! IT'S IN MY EYES!

@Dalren: Those games still live in the money in some very rich man's bank account. A full remake for the current gen of consoles is very resource intensive and expensive. The portables represent a happy medium between straight port and next-gen costs.

See here for an example of merchandise with the ticks visible:

@dowingba: The ticks are standard for the controls of the Epoch, the original game's time machine. They're also featured in around the C in the logos and in merchandise for the games. There's no hidden code encrypted there, just the usual iconography.

Honestly I really just want a port. CT is a complex and beautiful game, and would really look gorgeous in its original state on the DS. A lot of the environments had vertical scrolls, and spell affects could stretch into the top screen.

I'm leaving this site up while I sleep. That ticking is the best sound I've heard in months.

If memory serves me right, Japanese mayo is considerably different from that of the rest of the world. I've never done a comparison, but I've heard lots of praise for Japanese mayonnaise in preference to American.

Ok, found the width descriptors in TMP. All is well again. 2.0 took great steps and picked up a lot of TMP's best features, but there are still some things that I hate to do with out. The tab focus options are what really sticks out, here.

I installed this last night and I was glad to have certain features back, but I don't think it's ready to be pulled out of the oven just yet. The progress meters are hideous and it overrides settings I had to manually tweak, particularly my decreasing of the minimum allowable tab width.