plasmix9
plasmix9
plasmix9

That’s basic research.

Know what players love and hate about that game. Know what the various development teams love and hate about that game. Look at competitors in that same arena, find ways to mix in but ultimately, stand out amongst the competition. There’s nothing wrong about talking about competitors. If you

Yeah, EA’s seemingly one real request (other than the assumed sell units mandate) of it being unmemeable in response to ME:A being met with Anthem being the complete opposite was pretty good. I don’t have any goodwill towards EA either, so that part was still funny to me.

It’s not that I blame them in a broad sense, it’s that I’m not sure I agree that their move was a good one. If the idea was “no, you don’t get more time, release NOW, and we can fix issues later,” that’s obviously true, but it also doesn’t look at consumer response to the product. Bioware/EA was extremely conscious of