It’s stupid to get hung up on a feature from a long since cancelled project, I suppose, but I really hope they introduce surface-to-space battles.
It’s stupid to get hung up on a feature from a long since cancelled project, I suppose, but I really hope they introduce surface-to-space battles.
It really is a damn shame. 1.0 was alright and I skipped 2.0, but with 3.0 they really started to hit their stride, and it really seemed like they were on their way to something special with whatever would have been next.
With all the crazy clearance sales since the cancellation I wound up picking up tons of figures,…
Man, imagine what this dude would have said about Persona.
Even if I don’t agree with it, I can at least see where they’re coming from re: streaming, but there’s zero excuse for the fact that they’re even taking away the player’s ability to take their own screenshots and clips.
Were this a PC game it’d be an amazing opportunity for an intentional crash to desktop.
I wonder if devs have the option to specify which Share features to block on PS4 or if it’s all or nothing. I at least want to take some damn screenshots lol
Gonna try to finish up Zelda to make way for Persona. Can only handle one 100 hour game at a time, lol.
Rocket League is about family.
I still get Superman in my head every time I shield surf.
Curious to see how the story “biting off more than it can chew” lines up with they way P4 abruptly escalates the stakes toward the end.
I was already planning on getting this at some point, but hearing that it’s one of those “the initial ending is actually part of the story along the way to the real ending” games like Undertale or Zero Escape or something bumped it way up my list, to the point where I’m debating whether or not I try to squeeze it in…
Getting to finally play an incomplete version of that after some of the beta carts leaked in the mid-00s was surreal as hell, lol. (And it was an awesome easter egg to have it remade for the iOS port of 2.)
The Dam island is up there with the Sonic 2 beta stages for mysterious, fascinating gaming things from my childhood. They scratch some very particular and hard to define itch for the unknown. (See also: Shadow of the Colossus cut content, Dark Souls stuff, etc)
Man, I really wish they’d just take one more shot at the Adventure structure. (Just, like, good this time.) Sonic Mania looks great for people who just want “Classic” Sonic, so it’s a shame Fighters isn’t going all-in on “Modern” instead of keeping the half-and-half thing.
The way dialogue is paced is the thing that gets to me the most.
The absolute worse is advancing time at a fire and finding it’s still frigging raining the next day
Damn, didn’t realize the hub showed it. I’ve been using the ‘Pro’ setting since just about all other information it shows is readily visible in-world.
Well this seems pretty fucking rad.
Vaguely related: Does anyone’s Switch not make all of the menu clicks while docked? When mine is undocked I get the full array of satisfying clicks and clacks while moving around the system menus, but when docked, it maybe plays a single click followed by seconds of silence (while still moving). Rebooted and…