petethepanda
petethepanda
petethepanda

For whatever reason, the two things that immediately jump to mind when I think of Sega Channel are Bubsy and Awesome Possum. Yeah.

That is really neat, I love tiny touches like that.

Wardor?

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The music from the supplemental Lost Constellation short is a big part of what sold me on Night in the Woods in the first place. I’ve listened to Longest Night about a thousand times.

I assume there’s an answer out there as to why the truck is there in the first place, but whatever it might be - an in joke, something left over from cut content, simply a random bit of set dressing - I kind of don’t ever want to know.

The first time I hit that section of town I thought to myself “I’m going to run through these leaves and talk to all these people and it’s going to be awesome.

Raising his Yoshi jersey into the rafters

I had always kinda liked PewDiePie but didn’t actively follow him, so I was surprised and disappointed to see the kind of shit he’s done lately.

immediately scrolled down to post the exact same thing lol

Han-senpai~~~

At this point I probably couldn’t solve 80% of the puzzle types without a refresher course, but it’s awesome that I’m still familiar enough with the island itself to walk around the entire thing in my head. I love getting to know a world like that. The only other recent game I can do the same for is Dark Souls.

The Undertale songs playing before the run were the perfect soundtrack for the counter flying up toward 2mil. (And a really fun run, too!)

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That Sonic module just kind of became my default after a while.

(In case any backers are wondering where their keys are, check your Humble account. There hasn’t been a email/update from the Kickstarter campaign yet.)

Anybody going out to see a movie today? I’m tempted to subject myself to Assassin’s Creed but I’m thinking we’ll finally go see Moana.

I just heard my sister downstairs in the kitchen scream “AAH! Nik [a five month old puppy] just peed on me!”

I look forward to them releasing a second trailer next week where 80% of the runtime is a character going glassy-eyed and reflecting on the events of the first trailer.