parrotful--disqus
parrotful
parrotful--disqus

This might not be the correct answer because I have played the game for about 10 minutes before wandering off, but I did read some of the reviews of it to get a sense of what it's like, and I saw people complaining about the same thing! Apparently the classes are tied to the achievements? Unlock an achievement, unlock

I want to like Jazzpunk! I appreciate its irreverence, and I want a dozen more games that are willing to do what it does, but so far the laughs have not been coming. I feel like the jokes are a little too shallow or maybe I was just too cranky while I was playing it.

That made it an instabuy for me. I've been pining away for it for a while, and 50% off on top of being released for my platform? Hell yeah, sign me up.

Transistor came out for Mac/Linux, and so I now finally have a chance to play it! :D The environments and art are, predictably, gorgeous and moody, but they feel a little hollow, compared to Bastion's density of stuff. I'm enjoying the combat, though I'm still getting the hang of it. I'm still pretty terrible at all

Yeah, the rules from the show definitely play out nicely in game form. I think I just felt like it was hard to keep track of everything going on and like you say, one wrong move can screw you up majorly.

Yeah, I think the biggest surprise here was how soulless the whole thing felt. I knew it wouldn't be amazing or anything like that, but I was hoping that even if it was a limited experience, it would at least have some heartfelt charm.

I found pro-bending well thought out but frustrating because of the limited move set. It moves so fast and it was difficult to keep track of where I was. At least with the story bits I could have some fun curbstomping enemies with all four elements.

I think it's one step beyond that. Articles about feminism get demands to stop talking about feminism because [insert unrelated misogynist diatribe here]. In this particular case, it's an Ouroboros, where an article stating that the image of gamers gets tarnished by their most vocally vitriolic segment of their

It's amazing how much these 'gamers' — through their own indignation towards her op-ed — prove her right on pretty much every level. Also I desperately want that Feminist Gaming Illuminati t-shirt, but I also desperately don't need more t-shirts.

Well, to be fair to the frothing misogynists (lol), Anita Sarkeesian has been asked to speak at Bungie and Neil Druckmann has referred to the fact that her series helped him write Ellie in The Last of Us. The feminists really are going to make an impact on the AAA industry, but since many of these people claim to only

I have a solidarity fistbump for you. I was getting into weird as hell arguments right here on Gameological weeks and weeks ago with people who were regurgitating the moderate GamerGate talking points back before the real damage of the movement had really come to the forefront. Right now, they really have no excuse,

Costume Quest 2! So adorable. So delightful. Definitely recommended to fans of the first one. It's very similar but with an extra layer of complexity and polish on top.

Yes! I got to, well, the special ending on Hatoful Boyfriend (not all of them), and jeez, jeez. I am here with you, man. I don't think we can spoiler things out on Disqus, but maybe a Game Revue discussion is in order?

Digging my way through Hack 'n' Slash, Double Fine's latest hacking/puzzling/Zelda homage. I am loving it so far, but I'm also both a huge Double Fine fan and a programmer, so the coding bits don't intimidate me. Some of the puzzles are tough, even if you have the coding knowledge, but as you get further, the more

HATOFUL BOYFRIEND. How many endings do you have right now? I am currently chilling at about 8 because I got distracted by other games, but I am hoping to get all of them eventually.

I've heard rumblings about it, and I've been holding out against reading spoilers (I am typically a spoiler fiend). I am excited to reach that point.

This weekend I am planning on playing through Hatoful Boyfriend, the pigeon dating simulator that I've heard so much about. I've already played through the first ending, and it was mostly extremely sad, even with pigeons. I think I've played just enough VNs (which is like, three) to understand the tropes that are

I wonder how much of it is the game's explicit decision to position you as a psychopath. I've never played Doom so I can't speak to it. Most games try to gloss over those issues by making the enemies monstrous or by trying to trick your brain into thinking you're killing fewer people than you are or by trying to make

I couldn't stomach this game. I get that it's a video game, and I play tons of video games that are all about killing people, and I know that the violence in this game is just as cartoonish and stylized as any other video game I've ever played.