Orange mocha frappucino!!
Orange mocha frappucino!!
Alberto Mielgo is one of the greats. Artist, animator, illustrator, art director, he's done it all, and done it for companies like Disney, PlayStation, Dreamworks, Xbox and the BBC. Oh, and he also won an Emmy for his work on the beautiful Tron: Uprising.
I'm right there with you on the GTA customization. Although the most infuriating thing, in GTA V, after a while when doing missions, the characters wear their own clothing, and you can't save presets, and that just drove me crazy.
THERE WAS A BUTTON FOR THAT?
For me it has always been about the little things. With games like Shenmue, it was always collecting capsule toys and picking up pots and pans and fine china and looking at it. Completely useless, but a joy to do.
For me personally, I think this is the logical step up for the series.
A developer generating interest for his upcoming game? What is the world coming to!?
I don't know, I have an absolute blast with those convoy missions
I am actually having a lot of fun with it, however am not taking it very serious. The Multiplayer (as he pointed out) is amazing, the cat and mouse aspect is hilariously awesome at times, have not got my adrenaline flowing like that in quite awhile.
His name is Brock. This was his destiny.
AC Black Flag had Watch_Dogs stuff in it too. There were some computers to hack in Abstergo, and in some of those, some files were about Blume and CtOS. They are NOT seperate universes. There is sound proof. In both games if you can count that Karl Doherty guy as proof.
Best ever atmosphere in a game? I think so.
Sanguine, brother.