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Yeah. I can see the slight similarities with throwing spells around like in Dishonored, but that’s about it. In Dishonored, you had a sandbox/playground to mess around with - use abilities to slow or trap enemies, go invisible, teleport to a higher ledge, assassinate from above, or use enemies against enemies. From

Yes. Jewel and LeAnn Rimes have been on the show in past seasons. I would classify them as ‘actual singers’, no matter if you’re a fan of them or not.

Would Braid count?

I agree. It’s definitely the color grading and the set design. Everything looks pristine and fresh off the camera, without much extra thought into the art direction. The trailers for that Wheel of Time show on Amazon had this similar look and it lessened my interest on that show. Same with that live-action Aladdin

Are these real direct quotes/translations? It looks like a list of cardboard NPC dialogue from an RPG.

I’ve tried to play through Days Gone twice (first time when it launched on PS4, again when it came to PC), and just couldn’t get myself to finish it.

Not sure about Jonathan, but for me, it was just the fact that the bike ate gas so quickly. It felt like you would drive about a mile in-game and your tank would already be like half empty.

Thankfully when the game came to PC, there were mods to make the gas drain a little more realistic.

I own a few 75%’s and... personally they’re not my cup of tea. Something about how crowded they look/feel just doesn’t vibe with me. 65%’s feel more streamlined/cleaner to me.

It’s cool to see more companies attempt to enter the custom mechanical keyboard market. However, $400 seems pretty expensive for a keyboard like this. You could potentially spend less on a better looking (and probably better feeling and sounding) custom keyboard if you do a bit of researching.

For MMOs, you would probably rarely use something like a 65%. But for anything else, the F row isn’t used too much outside of extra menu screens or screenshotting.

As someone who regularly uses a 65%, it’s pretty easy to adapt to. You can bind the Caps Lock key (because honestly, how often do you really need to use

This is how I kinda felt with Bastion and Transistor. Both games with SUPERB art direction and music, but after a while I kinda got bored of the same feeling gameplay over and over with differently-tiled levels.

Can one play Psychonauts 2 without having played the first one and fully understand the characters and story?

My boyfriend loves quirky platformers and games with likeable characters and/or a heartfelt/touching or make-you-think story, and was wondering if Psychonauts 2 would be great for him.

Honestly can’t believe I’m still playing this game after all this time. And it’s still a blast to play. Just wish I had a group of friends that played too so we could start our own MP server (not super interested in playing with randos unless they’re friendly and it’s strictly PvE).

Also, NPCs are next in the

I’m not sure it can be called a “bold move”. Ragnarok is a common term when people think of Norse mythology. And I’m sure this DLC is coming out sooner than the next GoW game (even barring the eventual delay). A “bold move” would be releasing this anywhere near GoW:R’s release.

People needed a take/explanation of this scene...?

I’m not ready to watch Murray Bartlett die... again.

The game automatically throws you into a Dares event once you start the game after the update.

You’re spending a lot of energy complaining about a feature that A.) you can master in an hour, and B.) can be negated by an auto-docking computer. If an hour to practice and learn something is too long for you, then I’m not sure the rest of this game is for you. A basic docking computer is cheap as hell as well. If

Betafield 2042.

Meanwhile, between E:D and even SC, it’s like nobody learned from the 30 years of progress since the last Elite game. Freelancer got it right. Rebel Galaxy Outlaw gets it right. Allegiance mostly got it right. No Man’s Sky got it right. Nobody plays a space game to practice their landings.