otakunomike2
otakunomike
otakunomike2

I just want him to climb those metal fences that are in dungeons. I know its there so you can see through a wall but come on, there are hand holds EVERYWHERE

There was a big hubub when Windwaker came out, and then again with Twilight Princess, that they might finally have Link talk. Hell, I think there were rumors around Skyward Sword as well so they seem to follow any of the 3D Zelda's. I do think they're in a bit of a corner, they're so deep into the "silent protagonist"

I mean, even those of us who played it at the time thought it controlled like ass. However any 3D platformer, especially one from the late 90s, controlled like ass so we were kinda resigned to that

I think the fast travel really helps mitigate some of that grind. I can collect stuff whenever I find it then jump back to the quest giver or close enough, turn it in, and then jump back to near where I was. I don't feel like I have to get something done right away lest I'm forced to spend 5 hours backtracking to turn

Like any MM game the first boss or two is tricky and then it'll get a lot easier. As Merlin mentioned above, in X a lot of the levels change when you beat other bosses which makes it far more dynamic than the NES Mega Man games.

I've actually seen two different suggestions for optimal order as there is one theory based around going into that level, getting the upgrade parts and then leaving.

If you complete the side-quest for the hidden weapon you can make the finale a lot easier since it one-shots Alberio and drops 2/3rds of the final boss' health. Of course, finding all the parts of the side-quest can be a grind in its own way and includes at least one fight against a magical girl that took me 45

I'm trying increasingly harder to get a new job. I had an interview for a great job a few weeks ago but unfortunately didn't get it, and I got a preliminary response back to another resume that makes it sound like they want me to move to Pennsylvania which I can't do. It's pretty frustrating yet I'm at least getting

Paper Girls 14 was good, it reunited the girls so that hopefully the entire series isn't them always chasing after a missing member and the dejection when the time traveler learned she wasn't the FIRST was kind of funny.

which is what I'm stuck on right now. After my shrine adventure I decided to teleport back to the plateau and try and find the forest just so I could turn them in, I haven't seen the guy since I originally found him

yeah, I mean I've stumbled on 14 of them by basically walking around. If I had to be actively searching for them, and they were the only way to increase my backpack, I would be pretty damn upset with how limited your inventory is at the start

Brettonia was probably the easiest faction for me, they have a bit of a hump to clear at the very start and then they kinda coast. I actually ended up seizing Marienburg right away through a risky blitz and then found the Greenskins never did anything. I waited a long time till they were mostly attrition-ed to death

One of my problems with open world gaming can be when you have too much open space and no idea where to go next, Zelda manages to address that pretty well by simply having so many shrines and other little thing hidden around that you can't walk more than 50 feet without seeing another destination to chase after in the

Brettonia has the best diplomacy of any of the factions; all the Brettonian kingdoms like you already and will positively love you with the diplomatic techs and the Empire states are fairly appreciative early until you get "Brettonia United" in which case all Empire and Dwarves will love you. The biggest catch you

I rode one for a while, then was on top of a hill and went climbing in search of a shrine and kinda fell into a river which swept me away… and look, the important thing is Equss is free once more

If you like Persona you should get Tokyo Mirage Sessions for the WiiU. It is VERY Japanese but plays with its tropes well and is seriously one of the best RPGs of the last couple years

If there is a problem in Conquest its that the last act really strains the story for what you're doing and why you aren't evil as fuck. It's trying to tell a really complex story that requires a lot of nuance and a game like FE simply doesn't have the means to deliver that, it overreaches on its plot and ends up

Zelda 2's death system is annoying, but outside of the final dungeon or so its really not that bad, unfortunately when it comes to the final dungeon the death system is pretty much a gamebreaker without save states. The first few areas are actually really fun to explore for the most part if you don't focus too heavily

I mean with all the other cutbacks to the site that was to be expected. The more surprising thing is the series skipping BBC America and going straight to Netflix, that's rather annoying for those of us who don't have Netflix

The argument stems from the fact churches were originally made tax-exempt as a deal to stop them from preaching politics in the 20's; if they're going to go back to being political than why should they keep the tax exempt status