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At higher levels they are almost impossible to kill. They are both insanely mobile but have such ridiculous defensives[genji’s deflect has a HUGE hit box and tracer has that self-heal] and get out of dodge they are insanely difficult to play against. Junkrat’s spam is really the only thing that can competently deal

It is a waste of resources. For what will likely be 10k people to play sporadically. There is also NO incentive to keep people playing. It just stays the same. I’ve been on pre-TBC patched WoW servers and post patch. I forgot how absolutely dull some of the classes were. Ret paladins as just buff bots. Resto druids

That’s my thought as well. Less time and thus less operation cost — it costs less to pay a low level developer(or intern) and an artist than it is a team of them to develop a more robust game mode with new abilities, scripted battles, new ai etc.. More profit. And the price points are a little more enticing to people

And I think this where people are getting hung up - definition of what’s working. The amount of money those games as service are making is astounding - like in billions over a much shorter period of time. I’m not saying it’s not working for Capcom but they are not making the same amount that Activision or EA likely is

I never said they weren’t. Ever. Please read again. The issue is we’re looking at multiple billions over the same period as opposed to millions. If you were running a company legally bound to shareholders and you would have to go for the one that will generate the most money with the least amount of long-term

It’s amazing that they keep re-releasing the same dam game. And people still keep buying it. I don’t see it as doing as well as the destiny or overwatch model - I mean we’re talking billions of dollars there. What I think is going to happen is the AAA gaming bubble will burst. And you’ll have a few big players left

No they didn’t. In less than a year Overwatch has generated over a billion dollars in revenue. That’s what every studio is after. Lots of work up. But long term(like think 15-20 years) maint. with passive development. I don’t like it either - but that’s the way the gaming business is moving.

The thing is you can’t just sort of passively develop a single player game - it ends. That’s what makes it a good story. Whereas Destiny and whatever horror-clones its spawning you can just keep adding stuff. It’s expensive in the run up but likely way way more profitable in the long term because you can just add

I think it’s the mentality that people bring to nerd-dom in general. They struggle to find meaning, happiness, or success in other parts of their life(even if they are objectively doing well). Their identities are unhealthfully tied to these things. If their accomplishments in these games are diminished because

I think she merely shows flaws in their overall game design. You need tanks and you need healers to win a match against competent people in this game. Period. The problem is, is this isn’t an MMO where you spend 100 hours investing in ONE character/class and leveling them, gearing them, and preparing them for arena.

This. You see it in a lot of games. You still see the the threads that WoW has been permanently and irrevocably ruined by LFR, group finder, and making the barrier to entry(re-entry if you’re lapsed) easier. What these people don’t realize is that they are a vocal minority. The games would shrivel and die as others

They are paid to deal with this. They made an online game where you talk to other people. The first thing they should have been talking about is - what is our roadmap for dealing with bad apples because you are going to get them. EVERY and i mean EVERY online game has shitty parts of the community - especially if it’s

I mean that’s not totally true. Plenty of developers still have to talk with clients. That being said typically you’re talking to like people with names, faces, and reputations, job titles, some idea of what you’re working on since they purchased the product - so if they start threatening to murder you and your

Let’s Plays are not fair use. They essentially show the video game completely unedited and you’re just playing it. It’s no different than uploading a movie to youtube. Or why you need the permission from a musician/studio to use songs(unedited - unparodied) over like a title sequence. There has to be significant

You know one of the most requested things on the Switch is the Virtual Console - like people literally saying that would be the #1 reason they picked it up, if Nintendo opened up their library of games from the NES to the Wii so people could play them on the go. Not new games - games from 30 years ago. So yeah...I

I’m going back out on the job market — just looking for a better position/salary. I’m actually at a senior manager level at this point, so I would have thought that after a 3.5 hour interview if I didn’t get the position, the company would send back a generic rejection at the very least. Nope. Nothing. It’s

So more often than not, you may have been rejected because at that exact moment you weren’t the right fit for the position or someone slightly better came along and it was a tough choice - like i’ve done the hiring and been there where it’s like well.....i felt this person may fit a little better with the team but

Money. Valve is ridiculously profitable. Like - I would have loved to have been an early investor. Shit. The work going into steam and developing the systems they have in place there and for DOTA league, took a lot of hard work and innovation, but at this point it’s just perpetual money-maker and it takes very

I doubt it. But a lot of people are willing to hand-wave away crap like - im fighting myself in an MP map. Or weird inconsistencies for the sake of fun. At no point has anyone in the previous comments actually said it’s good writing. It’s just something enjoyable to flesh out the characters to make them more unique.

No. Not pointless. People like this stuff. For a lot of people it keeps people invested in the series. They want to see more. The characters feel unique beyond just their abilities.