ordohermetica
Magister Mundi
ordohermetica

In that very series a non-Jedi uses an antique lightsaber while pretending to be a Jedi. So, no, it'll definitely work. Unless you're saying that a Force user had to make it in the first place. In which case, still no: the Sith have mass manufactured them several times throughout their history, and one of the side

It goes far, far beyond them simply cancelling a game.

Games set in the Meiji Restoration are considerably more rare, though. It wouldn't be ninja/samurai stuff - this is the late 1800s, with lever-action rifles and gattling guns proving to be far more effective than swords and bows. Dawn of the industrial revolution. I think it could be really cool, personally, and not

I would agree, except that it's a Korean game. Korean games tend to operate in isolation and have basically nothing to do with the normal development cycle of their related series. See: the weird, weird direction Counter-Strike went in Korea before Source even launched.

Huh? I haven't noticed much of a difference in my plots and intrigue options at all... am I missing something?

I, too, was heavily into Counter-Strike at the time. Source, specifically. And I was playing a whole lot of ZombieMod.

I was busy being extremely grumpy that my local LARP (V:tM) game died because everyone decided to go play WoW instead. Honest to god, from the non-computer RPG perspective, the release of WoW was the beginning of the end of a golden age of narrative RP.

I also never quite managed to get into it. MMOs never appealed to

No. I'm not confused. You're simply not doing a particularly good job of justifying why this is such a terrible, terrible thing for them to do. You also haven't actually given any reason or motive why they would be trying to "hype" a game that hasn't come out yet, aside from simply being excited about it. Or... being

Kotaku is not and never has been a hard news outlet, even if they do hard news at times. It's a gaming blog. They post things that they find interesting or exciting, and think that their readers might also find interesting or exciting. This happens to be one of them. I'm not so sure why you're so bothered by it.

For

"Finally, A Game of Thrones Video Game That Looks Worthy Of The Name"

Looks. As in, appears. As in, based on surface impressions provided by currently available information. They're not saying it will be good, just that so far it looks promising.

It's clearly the opinion of the author, but there's nothing wrong with

Huh. That was remarkably well done for a video sex scene. Good find.

I got the impression that the people who made this are too young to either actually have any familiarity with 8-bit at all or anything more than vague memories of PS1 graphics.

Meh. I've filled in sizable chunks of water before - it just takes easy access to sand. Alternately, he just built land over the water without bothering to fill it in.

I think the point is that there are other narrative ways to tie them all together. I mean, yes, at this point there's no going back, but starting with good ol' Assassin's Creed, the original, it was perhaps a mistake to make that the connecting element.

I substitute with, "I hadn't heard that - where did you learn this?" You're not pretending that you're in agreement or fascinated. You're instead telling them that they're presenting information that is new to you, and asking them give you more detail. But you're also not flat-out saying they're wrong. Diplomatic

I was once setting up a Rust server like that with the help of some mods. Basically, if you died you were banned for a month. Unfortunately some unexpected financial difficulties came up and I had to stop paying for server hosting before really seeing it come to fruition, but I really do like the concept.

They never got over the 1950s. Definitely not the 1930s. It's all retro-futurism from the 1950s.

I'm guessing you never played the games, then, since all of this info is in the very first cinematic of every Fallout game. And if you haven't, I strongly encourage you to play them! They're fantastic.

If you're looking for realism in your Fallout, then you probably won't enjoy 2 very much. Fallout: New Vegas was in the same style, courtesy of being made by some of the same people, which is what sets it apart from Fallout 3.

...Auron? Is that you?