The first-gen of Sync wasn’t bad if you consider the technology back then. It was MyFord Touch that caused a ton of headaches. It either worked perfectly or it would crash spectacularly. There was no middle ground.
The first-gen of Sync wasn’t bad if you consider the technology back then. It was MyFord Touch that caused a ton of headaches. It either worked perfectly or it would crash spectacularly. There was no middle ground.
I get that “entitlement” can be a particularly big issue, but I’m pretty sure that “You are entitled to what you paid for” is the one form of acceptable entitlement in a capitalist society.
So, somehow, it was wrong for consumers to take advantage of sales? And you talk about having 8 years of Plus piled up, but that’s also Sony’s fault. Microsoft has a 3 year cap. Which is the smart way to operate since you don’t run into situations like this. Everything about this situation is Sony’s fault and they…
Or it’s just a multi-billion dollar corporation being greedy as hell.
This guy is over here rooting for corporations to milk the most out of consumers. Accompanied by some sort of fedora laugh.
Really weird.
Why do they deserve this? There was a sale, they took advantage of it, which is the exact purpose of sales. I’m not sure what they did that was “wrong.”
In their defense Microsoft allowed, and still does, users to stack gold (up to 3 years max) and then upgrade it all for only $1. So there is already precedent in the market for this just being a part of the deal to get players to initially sign up (after converting then you only get the prorated amounts based on…
This is the right take. I’ve tried games I would have never picked up or bothered with just because I have that luxury. Really broadened my horizons.
For the reason Game Pass is good, see *asterisked items below, games I had zero interest in but played anyway:
No, the math reported is just incorrect. GamePass at the base level is $120 a year, and Ultimate is $180 a year. At that rate, it’s either 1 every six months for regular, or one every four months for ultimate (three games a year). This also ignores the fact that some AAA games releasing on the platform are now $70…
“because of poor management”
$15 a month ... Let’s also assume any big-budget games ... cost an industry-standard $60. By that math, you’d need to play two full-price games via Game Pass every four months to justify the cost.
Right, there’s a huge difference in “there’s nothing on Gamepass/Netflix” to “There’s nothing that I want to play/watch on Gamepass/Netflix”.
You would think this would be a great time for Gamepass. I dont have anything coming until Forspoken (maybe and indie title here or there), and that’s out in October. This is PERFECT Backlog season, or experimentation on a service like Gamepass. I gave four different games a good hour+ this weekend that I would have…
It’s like people who complain there’s nothing on Netflix because nothing in the new releases catches their eye.
Yeah, there’s always more on there than I have time to play. Anytime I go fishing for something new I’m usually able to find something.
Eh, I think it’s a little dramatic calling this the drought. This time of year was pretty crappy on Gamepass last year too. There’s still a large library for people to pick through (just look at the slideshow from last month that’s linked in the article). If you’ve managed to make it through them all, either your job…