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old Shuck ate bob_d
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“But the president does. Just removed a mental health restriction to gun purchase.”

Don’t release on Steam then? GoG and itch.io are perfectly reasonable alternatives.

“for a game as cheap and quick as BFII is to make”

“How does a used-game store hurt developers?”

“traditionally, developers and publishers have no issue with used games sales”

There’s the martyr thing, too - though the Hellfire Club’s approach is creating martyrs that are radicalizing both mutants and humans, pushing them into all-out war and genocide.

*Note that I didn’t say “popular opinion”...

The attorneys of the the Midwest City church have requested that they question the rape victim about her “prior history of voluntary sexual activity” as part of the civil case. These attorneys claim that the victim talked to other campers “her sexual activities and history with her then-boyfriend, including her fear

Cate Blanchett, Sally Hawkins - such a great cast, totally wasted on that movie. It got some good reviews, too, which the movie did not live up to. Hopefully at least Blanchett and Hawkins work together again in a decent movie.

“it’s a riff on Beauty and the Beast.”

It’s somewhat anachronistic to even talk about “Nintendo games” (unless we’re literally talking about Nintendo-developed games). Most games are cross-platform, because they can’t afford to exist on only one console. So we are directly talking, to some degree, about PC games and the dynamics of PC game sales.

I’m just saying, there’s actually no basis (other than fanboyism) for claiming there’s even anything to compare. It is crazy.

“Indie developers are able to use small teams to make great games with fantastic art, characters, atmosphere, gameplay, etc and make extremely handsome profit”

But... but.. she was mute! So it’s the same! (Never mind that the rest of the story bears no resemblance at all...)

Come on. It’s Creature from the Black Lagoon slash fiction - that’s he’s been making since he was seven.

“The comparison is being drawn between the two characters involved.”

Game companies produce what’s known to sell. It’s the market (i.e. gamers) that’s screwy, I’m afraid. Right now it’s indie developers more than anyone that are bearing the costs.

The current situation is basically the opposite of double-dipping for publishers, so selling a game once would look like that in comparison.

“None of that information holds water when you consider the cost of game development and distribution as a whole”