ocelotfox--disqus
ocelotfox
ocelotfox--disqus

Interesting, seems to go contrary to my play style, which tend to be brawler characters or characters that create a bit of space with mid-ranged attacks. Margaret, Elizabeth, Kanji, Akihiko, Junpei, and Adachi are all right up my alley, so I've neglected a lot of the other characters. I'll give Ken and Koro another

It's just kind of worked out this way, but Persona 4 has become a game I've replayed over the winter holidays for the last four years in a row. It's become a holiday tradition, maybe in part because the game's climax takes place around the winter holidays?

See the avatar. Margaret is the perfect balance of physical/Persona for my tastes, displacing the previous main of Kanji. I've also really enjoyed the changes to Akihiko, and I absolutely love Adachi and Junpei. I don't know how I feel about Ken and Koromaru, since I still haven't gotten a feel for how they work in

Joyeux anniversaire! Hope you keep on enjoying Shovel Knight, though from my recent experience, I can say I alternated between loving and hating that game. It has some wonderful character designs, but some of the level design is outright terrible (see the Mole Knight stage).

As long as he's the primary account holder (i.e. it's his Gamertag), he might be able to call Microsoft Xbox Support to reset the setting.

Fibbage is the perfect dinner party game. Gotta give it to Jackbox Games, they never cease to pump out the best games for the occasional home social event.

I have a PS4, PS3, Xbox 360, WiiU, 3DS, Vita, and PC, so I'm kinda in the same boat as John. For most indie titles, I either get them on the PC or on the console that the developer seems most excited to release on (aka Shovel Knight on WiiU), but otherwise, it really just depends. I got the Rayman games on the 360

It takes all the personalities of Giant Bomb to make it the wonderfully insane place it has become. Jeff, Patrick, Vinny, Alex, Drew, Brad, Dan, Jason, Rorie, and the entire cast of engineers and guest stars is what makes it such a special site, even in the wake of the great tragedy that was Ryan's untimely passing.

Huh, all the more reason to pick up OmegaSapphire next month. Mega Camerupt and Mega Slowbro alone were enough, this is just icing on the cake.

The consensus of many early adopters and reviewers seems to be that it's the first current-gen game to justify the upgraded hardware. The graphics and art are great, and the combat is satisfying, but the real reason exciting everyone is the Nemesis system, where the Orcs and Uruk-hai you fight actually remember your

Love me some Psychonauts, but I'm not sure I want to replay that game anymore. I've beaten it three times, and as much as I love Lungfishopolis…it's not worth doing the Meat Circus again…

The 1980s have returned!

Tales of the Abyss was particularly tough, since it's hard to see the AOE spell circles that modify the elemental nature of certain artes.

Is Mega-Rayquaza a primal reversion like Groudon and Kyogre?

It takes a bit of hand-eye coordination to get used to, especially in some of the more complex platforming sections. The game does a good job of not penalizing you too much for death, which makes up for the tricky bit of mental gymnastics it requires.

Just got my bounty from Amazon in the mail, which included Middle-earth: Shadow of Mordor, The Last of Us: Remastered, Persona 4 Arena Ultimax, and Super Smash Bros. for 3DS. Almost $200 later, I think I've got enough to last throughout October and then some. I'll probably start with Ultimax, since I love the

Around the time you hit the Vice desk and the main story starts really coalescing, the game kinda gets ludicrous and hard to care about. Plus, as someone who is against the death penalty, the constant use of the threat of "the chair" just makes me hate Cole and hate the lazy writing for not coming up with a better

Hmm, her fight is pretty straightforward, mostly watching her animation frames for tells. Her only especially tricky attack is when she shifts dimensions.

CQC, finally realized.

MGS4 controlled well, but the movement of Old Snake was…sluggish at times. Big Boss feels and moves more fluidly, and it really helps give the player a better sense of control.