The thing I love most about this is that Yoko Taro is probably one of the few game designers in the industry that can openly state the he wants to make an adult movie and his fans would totally be on board.
The thing I love most about this is that Yoko Taro is probably one of the few game designers in the industry that can openly state the he wants to make an adult movie and his fans would totally be on board.
It’s not, there was an urban myth of sorts that their wings were good, but this place exists for one reason only, which is for middle aged men to look at bewbs.
*looks at 2b’s butt and thighs.
From my memories of my pervy grandpa taking me there, no, not really. It’s food you eat when wasted.
The problem is when you bump into one of the waitresses they all go flying everywhere.
Seriously? No onion rings? Come on.
If it helps, red and blue make purple.
I don’t think anybody has been this dedicated to making MGS comics since hiimdaisy way back when. May AZ never stop with the MGS jokes.
What if you got to end of the line and the barista told you, that you could only get that Caramel Pumpkin Macchiato if you won it randomly by buying coffee crates. Each one ussually gives you crappy coffee credits you don’t want but after dropping 30-50 bucks you might get your treasured Caramel Pumpkin Macchiato. Now…
But they also sell way more games than they used to.
But they also sell way more games than they used to.
True but its not just the time, its the mind set. When they’re making the game are they thinking “Let’s make the best game we can so people buy it and enjoy playing it?” or are they thinking “What game dynamics can we put in the game that might encourage players to reach for their wallets while playing?” to the…
Why this thing is not a standard practice?
I wonder what Goldeneye on the N64 would have been like if it were released with loot boxes.
The thing I think about when I see RMT in games is that to some degree developers have to stop making the game so good that I want to play on it’s own and put effort into designing the game to make me want items that I can only get by not playing the game, by spending extra money,
Where does getting angry about other people getting angry fit in this? The endgame seems to be that no one can get angry about anything that isn’t a life-and-death scenario. That ignores the actual arguments being made.
I dont quite remember the details but China had Lootboxes rule where the makers have state the possible price percentage of loot boxes and some other rule.
What does that have to do with his comment? No one is forcing them to add loot boxes either. Are you a fan of micro-transactions?
And I don’t. Any full priced game with microtransactions is an automatic deal breaker for me, no questions asked.
Isn’t it pretty obvious? Nobody wants to pay $60 to get roped into some Skinner box shit.