My big concern is: Will this be a survival horror game, or will it be a game that sort of dresses itself up as one to the detriment of its mechanics?
My big concern is: Will this be a survival horror game, or will it be a game that sort of dresses itself up as one to the detriment of its mechanics?
I dunno. They dealt with the comedy of it so well that I've always thought it's more likely a preemptive gag about synergy/product placement.
See I disagree, and here's why: I think the echoes are ludicrously effective at making the player feel like a creepy voyeur. You're always happening on a scene where something terrible happened, but it's all dreamlike and strange.
Origins, Homecoming and Downpour were basically cargo cult attempts to imitate SH2 and/or continue the cult storyline. That, I think, is the trap that you have to dodge to make a good SH game now.
The best Silent Hill, IMO, is Shattered Memories for the Wii. It's not really a proper silent hill game by any means. No puzzles. No combat. No survival and no horror. It's more like an interactive David Lynch film.
Hahahahahahahahahahahahahahahahahahahahahahahahahaha
Shattered Memories was excellent. It just… really should've been its own thing.
You should read Beautiful Losers. It's a great book provided you aren't put off by rapturous descriptions of thirteen year olds' vaginas and homoeroticism.
My favourite Cohen story's always been the one Rufus Wainwright tells about meeting him for the first time.
Apparently there's a brilliant student animation version of The Grand Inquisitor floating around. It's supposed to be all papercraft.
I always liked the incredibly cheap, incredibly shitty synths.
Not only was it a real thing, apparently they're actually really great. They could dry out things like cakes too much if run in Trivection mode, but otherwise I've not heard a bad thing about them.
They're very different shows, early 30 Rock and later 30 Rock. They both capture the energy of show business and sketch in different ways. I prefer the latter though, its three-jokes-a-minute pace and outsized characters always put me in mind of Vaudeville, or the great British double acts like Morecambe and Wise.
It's worth noting that Dratch was included (in fact, she sweetened the deal as far as Lorne and NBC were concerned) because the original pitch for the show included in-universe sketches as act breaks.
You're a really shitty dude.
He checked into a rehab facility last month for a two week stay. Supposedly he hadn't relapsed, but he was extremely depressed and his doctor was afraid that he would.
Uh we already knew he had bipolar disorder, self-medicated with cocaine, and checked into rehab last month preemptively because he believed he was on the verge of relapsing.
But now He'll never get to see how Rebuild ends.
I like to think that the afterlife is basically that bit from Evangelion where everyone says congratulations to SHinji and it goes on creepily long.
It was my impression that the Looms were part of the Cartmel Masterplan, his stymied metaplot, and that it was shoehorned into the VNAs based on his desire to so do.