nventure
nate venture
nventure

They can pivot if they want, if they think this story angle isn’t going to work out how they hoped. But Quantumania didn’t do poorly because of Kang; you’d have to go to the movie to even realize he was a factor. It did poorly because it’s not that interesting of a movie that was also not advertised very well. I don’t

They don’t have Blade, no. Marvel has those rights, they bought them back from New Line Cinema; Sony never had them. Spawn was also New Line Cinema, and I think the rights were always still held by Todd McFarlane. Again, nothing to do with Sony.

I suspect Sony picked her for a movie 100% purely because she’s related to the whole Spider-verse comic event thing, and looks like the only option (within what they have rights to aka don’t have to share with Marvel) that could let them set up some big multi-part saga. Within the tight confines of “just Spider-man,

Born at the start of the 90s, so I can’t personally confirm either. But I believe the entire stereotyped vision of a “Trekkie” is a fandom that could at least at times engage in exactly that type of fan culture; IF the content they were being given made the sort of mistakes that betrayed their expectations.

They didn’t hours ago when I commented.

I mean it also wasn’t the 8th or 9th movie in a series. Pretty sure it used to be incredibly rare for anything beyond a single sequel to be more than B-grade (or lower) direct-to-video schlock. Something churned out because video rental stores needed new releases to retain customers.

Feels like you could’ve included a visual of what the new UI looks like for comparison.

You asked “Why?” in response to the position of the article: that this has the author worried about the projects that will come next.

Shattered Memories is an acceptable game, but I maintain that it’s not a good Silent Hill game; as in, its lacking in the areas that make Silent Hill what it is and not some other horror game. And I’m not personally a fan of how it’s cut into areas with zero threat and areas where the only thing you do is run from a

I don’t think mainline game or not is the point here. The issue is also extended to Ascension, another project they chose to put forward first, and how these things reflect on the series as a whole and public perception of them.

Because it’s been years since they did anything with Silent Hill. And that was a long string of bad games where outside developers wanted to make a horror game and pitched it to Konami as a Silent Hill game to get funding.

Yeah I didn’t think of it until later but that was meant to be included (or at least implied in point number 4. Don’t use their actual stuff. That includes code, 2D art, 3D models, animations, music, etc. Make things yourself. It will inevitably be based on their characters, their audio, etc. but still aim to make as

Well I feel like it’s also a matter of context, right? Stuff that Nintendo shuts down that I can think of:

Little case study for you:
I own Silent Hill Origins for the PSP, digitally, on PSN.

Guessing the controller bit is just to help catch headlines, while all the other tech is the actual point they want to get noticed. Nobody is going to be driving around in their car using a DualSense to steer, but it’s audacious and flashy at a big tech show to get press attention.

I’m honestly just expecting it to be DLC or a completed re-release later on. That’s the series’ MO for a long time now, no reason they would think fans wouldn’t accept the exact same pattern for this remake.

They already own Insomniac, the reality of that situation and the deal with Marvel to make these games are two independent facts. If Marvel didn’t make that deal with them, Insomniac is still owned by Sony and would just make something else.

Having separate categories like that is for the same reason they have various genre specific categories; to make sure a variety of games can be showcased and don’t get pushed out.

A lot of good stuff nominated, and a lot of well-deserved wins. Larian as well as all the talented actors deserved all the praise they could get for Baldur’s Gate 3; any game that has AAA devs complaining that you’ve done too much and they don’t want to be compared to your level of quality or detail was a deadlock for

I should be the target audience for this, I’ve watched all the pre-requisite material. If this had been out like a month after the teaser at the end of Ms. Marvel I’d have probably gone to see it purely on momentum. But I actually didn’t even notice this movie came out, and even now feel no real drive to carve out a