@HoboBox: It seems they shifted from the 'fields' (the game space connecting the dungeons/caves/towns) traversable on foot, to having to rely on the transport to traverse them.
@HoboBox: It seems they shifted from the 'fields' (the game space connecting the dungeons/caves/towns) traversable on foot, to having to rely on the transport to traverse them.
@slimky: Right, full health regeneration is tricky to get right.
Poor, poor Wolfenstein (devs). It tries to do something with the hub levels, provides enemy checkpoints, provides alternate routes around them, lets the player run through it enough times so they get a feel for the layout, thus can make better combat decisions and know where to retreat when things go pear shaped.
@Demonbird: I liked the temple, each new run you'd have new routes that shaved of a chunk of time anyhoo, and I liked refining the new run using the notes I'd jotted down previously.
@SPECIALciaNAPKIN: Because its the telling of a legend.
@oliath:
I think a question to ask would be what part did Grant Collier play in the production of MW2?
@WhiteMåge: I hadn't seen it. Plus that previous posting was only a photo. This is an article and a video of it.
You need to tie it to some kind of visible social standing. Would be good on xbox live if you could post after a game that you think the player you were playing with is a douche (and the opposite, 'had fun playing with'), then have that show up on gamer stats (n people think you're a douche).
@gold163 (° д° ): so often means two years now?
@Stradigos: scouring the web i can't seem to find any screenshots that aren't horribly jpg compressed
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@Plowking: True, but we're banging up against limitations with dx9 now, the features of dx11 will let us access the power of new hardware in a more efficient way, both performance and development wise. #directx11
@Dangsterr: As hardware features advance new apis are needed to access those features.
@billysan: No billysan, you are the bigfoot. #callofdutymodernwarfarereflex
@masonsturtle: A dedicated server is also a constant presence that a sub community of the full game can build around. When constantly playing on a specific server you can get to know the regulars while still getting enough random players through to keep things fresh, it's a good way to build gaming friendships.
@GtheMVP99: This seems to still be stuff that only takes him a week to do the coding for the iphone product then he goes back to the console stuff.
@guspaz: He doesn't really go that much into that he tried for 3g but does talk a lot more about networking [www.idsoftware.com] #fallout
@bkld18: Good to see you have an open mind about new technology and don't discount it because of a few early mis-steps. #projectnatal