nothingamazing
Nobody
nothingamazing

In most games in which you buy guns, at least you’re getting to play with the gun for a good amount of time, show it off, enjoy it, etc. - which is the point of doing any of that to begin with (otherwise, the argument is that buying skins/guns is a waste the moment it happens).

They’d be out of luck... but have had, like, a decade of playing with the skins, which is the point of skins to begin with - the enjoyment of seeing them, showing them off, expression, etc. They’re only an “investment” if you’re into selling them, as opposed to NFTs, which pretty much only exist to be sold. The fact

A hard bottom-out isn’t the only “benefit” of a mechanical switch. If you’re used to tactile switches, bottoming-out is actually “undesireable”, so a little squish at the end of an already too-long travel isn’t a bad thing.

Meh. At some point you should just be a good actor, and act like the things you’re supposed to portray - not use “becomming them in rea life” as a crutch.

Almost any amount of money can help out a lot of less fortunate people. $20 could help a lot of people.

These are going to be in the next “hardcore computer hackers/The Italian Job” movie, aren’t they?

Mixer was really good. I miss it.

Easy to buy in the first time for years?

On one hand, I’ve always wanted to see plasma weapons disfiguring the environment, “boiling” metal plates into floating globules in zero-gee, and separating combatants like a hot knife through butter - so I’m immediately happier about the portrayal of these weapons. I really wish the games did a better job of telling

Okay. But, what I don’t get, is, what’s the point of “this is what I look like” if you’re queer. That’s not something that shows up in a photo, right? That’s 100% internal/how you feel and think - not what you look like/what your physiology happens to be.

Are you not allowed to be queer if you’re a white dude? Does being queer change how you look?

The statement is not something we can conclude, because what’s being talked about above isn’t even the game’s instruction manual. It’s more so the in-game map/adventurer’s guide/game “tips”, which is just built into games these days as UI elements, pause menus, etc. The Legend of Zelda had an instruction manual and an

This person gets it.

I second the Armored Core or GTFO sentiment. More-of-the-same just makes sense when it’s giant robots.

I don’t know if this is in bad taste, but I want to say that this mindset seems very Japanese. Like, the kind of thing that you’d find in their workplaces, the sort of thing commanded by the old men at the top.

Oh, I need to buy Pokemon TCG (GBC) for my 2DS before it goes away forever...

It seems unreasonable, not because it’s inherently unreasonable, but because you’re spoiled by all the games that boost you to level 19,255 after you unlock your first set of gems, and you use hearts to buy more gems so you can afford the XP multiplier, and factor in the new-player bonus, the 10,000th 1-second

Cool. So now SWAT isn’t SWAT anymore. Why even aim for the head anymore if using a Mangler? I just played some, and anything not within melee distance is 90% luck. Fire fights aren’t “tactical” anymore - they’re just mortar wars. May as well be grenade launchers.

It made headlines, didn’t it? It’s going to get noticed.