Folks work hard on games, often in shit conditions. We should always strive to celebrate their work. Especially the little things.
Folks work hard on games, often in shit conditions. We should always strive to celebrate their work. Especially the little things.
Whoever came up with the code for those cross-hairs is living the dream right now because you wrote this.
This is an absolutely fantastic response from the developers, and it’s great that they already had a framework in place that they could simply improve upon to combat the issue. It’s specifically great that they went beyond just extending the shield and, essentially, provided a kick player function as well - It…