Quest text, scripted dialogue, NPC and item names, spell names, etc. are all delivered from the server and stored in a temporary client-side cache. So the story of the game is essentially stored server-side.
Quest text, scripted dialogue, NPC and item names, spell names, etc. are all delivered from the server and stored in a temporary client-side cache. So the story of the game is essentially stored server-side.
Quest text, scripted dialogue, NPC and item names, spell names, etc. are all delivered from the server and stored in a temporary client-side cache. So the story of the game is essentially stored server-side.