noct-rnl
Noct
noct-rnl

Yeah, for sure. There’s a very obvious reason why “indie” games and nostalgia-grabs/sequels are dominating right now. Everything else is just too damned expensive to take a risk on.

I’m sure you’re right on the console cycle too; people were clearly very hungry for increased power, and in a lot of cases, seem to be

Well, fair enough, but I think it’s a perfectly capable VR solution for the moment, should a person want to buy in, and it is 100% capable of providing a fully-fledged VR experience.

Yes, you are definitely going to get a markedly better experience with a Vive, or a Rift (with touch controllers), but obviously at 2-3

Had not seen it. Outstanding article, and frankly, barely even scratches the surface considering this is a pathetically small budget compared to what is needed to make the games people are actually pining for.

It’s my typical internal reaction every time someone says, “What the hell is wrong with EA, why is this Star

Oh, you are absolutely right on the money with that... Unfortunately with how unstable the (AA+) game industry is now based on how exponentially high development costs have risen, coupled with the fact that games have never been cheaper to buy, there simply isn’t room for the kind of risk needed to support a product

Resolution (picture quality in general really) is 100% unimportant in every way imaginable as far as I’m concerned... My first headset had lower rez than a SDTV, ran on a PC with less power than my current phone, and was still perfectly capable of providing immersive experiences.

Not only do you not need

Well, fair enough, but even as a VR fanatic I have to agree that it’s not ready for the public yet... We’re still facing the same problems we had in the 90s; Clunky, costly hardware, limited software support, and most importantly, terrible public perception. Yes, most people who try it are pretty impressed, but

Matter of age/perspective I suppose... I have close family who fought in wars, and I also live in NY, which is not that far removed from losing thousands of innocent civilians due to conflict...

I’m not suggesting we shouldn’t try to look at situations like this with empathy, or try to assist in whatever way we can,

Hundreds of years? Uhh... I think your timeline might be slightly off there.

It probably varies based on the app, but I still see it all the time using Netflix through Playstation, and I’m pretty sure it’s still after 3 episodes.

It’s super-frustrating for me personally, as I like to leave the TV on while I fall asleep. In conjunction with a Plasma TV that is very prone to text burn-in, it

Except that too is anecdotal/personal... I play games all the time with free movement of the player character, and I get no sickness at all from that. It’s not like I’m fully immune to it either. I’ve certainly felt ill playing other VR games without free-movement, and even the occasional traditional FPS is capable of

Werd. Was just saying the same thing. I’ve had one single experience that made me feel sick, and it was the first time I tried the platforming game in Playroom. But then I tried it again a week later and I was totally fine.

Windlands though... Man alive that’s a cool experience. The gameplay itself kind of bores me

Brought it up elsewhere, but I’ll say it again... The response is insanely personal. I’ve played multiple games, at length, that large portions of people have cited as being universal vomit inducers, and they’ve literally had no impact on me whatsoever. I’ve also played seemingly innocuous games (like third-person

Except that the only common denominator there is, you. Not picking on you specifically, I mean that it clearly just wildly affects people differently, regardless of the specific motion/control.

Yes, walking around in FP (using a controller) seems to trigger more people than other movements, but it’s not a universal law

Batman is top of the line for immersion for sure... I don’t know exactly what that game is doing that others mostly aren’t, but it’s unmatched in that respect. That initial moment where you’re going down into the Batcave on the elevator... I literally felt that in my stomach. I’m still waiting for another game to do

HyperVoid isn’t particularly great at immersion, I just like the visuals and it’s a nice throw-back arcade shoot-em-up. I would probably say it’s my least favorite in any of the ones I listed there, I just happened to buy it a couple days ago, so it’s fresh on my mind, and for what they charge for it, I think it’s

Fair enough, but again, I think you’re super missing the boat here based on what you said in there. There are just so many amazing experiences on there that you didn’t touch on... I’m with you that X-Wing and Batman (and Call of Duty) were special cases in that they were “AAA” titles, so they have that flash to them,

Hahah, did the exact. same. thing. Just bought it like 2 weeks back on Ps4, paid like $15 I think. Even at the time I kept saying, “no, just wait, it’s going to come out for Android, you’d rather have it there...” Then I caved.

Sad thing is, I’ll probably just buy it again... The GTA ports on Android just look so much

Thing is, perception is an important part of this too, and posts like this here are not exactly helping that in some respects.

To be blunt, while I know you didn’t say it specifically, it was implied... but there is simply no truth to there being no games for PsVR. It’s easily one of the most supported hardware

Uh, I’m not arguing how disturbing this woman’s experience was here for a second, or even remotely debating for one moment that Leonard Cohen wasn’t stinking amazing in every capacity imaginable (so far as I’m aware), but you might not want to include Prince in your antithesis to Trump list...

He was a devout Christian

To be fair, that’s not really how Sony “does it” either... Yeah, they have some cross-buy titles, but those are usually indies, and I can assure you I’ve re-bought the same digital games across Ps3, Vita, and Ps4 on more than one occasion...

Obviously if it’s a remaster or something, of course, but even when it’s not,