noarau
No4r
noarau

Comming just before from a nostalgic session of Super metroid, it does feel a bit faster, but not in a bad way, in a fusion/zero mission way, which I (and thats only an opinion) prefer, as it feels more nervous.

It keeps the same logic as the one on gameboy, meaning that you arrive in the first “zone” and a metroid counters goes up. Throughout the level you hunt them and once the counter reaches 0, an earthquake happens, the lava from the main branch goes down and unlock the next zone. Throughout the zones you also fight