"Tywin is a vain and prideful man, but he also knows and that if he defies the laws at all time to suit himself, no one will respect the laws anymore."
"Tywin is a vain and prideful man, but he also knows and that if he defies the laws at all time to suit himself, no one will respect the laws anymore."
That is vastly oversimplifying his point. As he said, he's making an analogy, not describing the two as identical.
Disregarding an argument out of hand as autofail is itself a failure of argument.
Tywin's an interesting case. I could see him as Lawful Evil but I'm more inclined to think of him as Neutral Evil. His ultimate goal is to serve his family and himself and he doesn't seem overly concerned with what others think of him.
I was kind of surprised he didn't make the list, though I'd actually peg him as Neutral Evil. He's not overly concerned with appearances of honor or duty, which a truly Lawful Evil character is.
Stannis starts out Lawful Neutral but his spite, jealousy, and lust for power is quickly driving him towards Lawful Evil.
That a LG character will never disobey a law is not strictly speaking true, but it's against their natural inclinations. Something that is also relevant is whether the LG considers a law to be... well... lawful. A LG character isn't obliged to obey that laws of a foreign enemy kingdom, for example, though he may well…
I'd say Ned's only truly lawful stupid moment is when he warns Cersei of his plans. That just isn't smart at all. But otherwise, Ned is simply a good and honorable man who's unfortunately out of his depth politically.
I'm not sure Littlefinger's betrayal of Ned was really based on his grudge against the Stark family for taking Catelyn away from him but I'm sure it made him feel better about it. Ultimately though I think Littlefinger, as you say, only severs Littlefinger... which is pretty much the definition of neutral evil anyway.
There's two neutrals, the neutrality between order and chaos and the neutrality between good and evil.
I'm kind of on the side of Yahtzee with this one: games should have climactic challenges that occur at the end of particular segments, but they shouldn't all universally be "boss fights." Boss fights only work when the game is action-heavy and in some cases only when your player character is action-heavy (hence the…
So you don't identify with any of the characters you play as in FPS games? I'm surprised. I identify with almost every character I play - male or female - to some extent.
So what you're saying is if they can't do it exactly right they shouldn't include female or gay characters at all?
Too bad it won't save you when you get swarmed by xenos ;-).
I really ought to watch this show, shouldn't I? After all, I love the Fallout setting.
"Metal Gear Solid is more a cyberpunk James Bond game than anything else, and even that's not an entirely accurate description."
And that point is granted, I was giving you some leeway (I've made similar judgments in the past, after all). It was merely the absolute nature of the comment given the absolute lack of experience which I made note of.
Not just that, actually. There's a similar mixed tone of earnest seriousness and self-parody along with the idea of sending a single one-man army in to accomplish a suicide mission.
Yeah, but while I'm sure it will be a great shooter (I loved the Brothers in Arms games and have heard great things about Borderlands) I'm not confident it will capture the atmosphere properly.
Too actiony from what I've seen so far. I want a game where when I see a xeno I run the fuck away as often as not.