neverrubanothermansrhubarbpie
NeverRubAnotherMan'sRhubarbPie
neverrubanothermansrhubarbpie

You get spanked if you lose?

I feel a little for the first guy. Not because of his girlfriend, but because his insecurities are eating him alive. Very early in the letter, he says he assumes she resents him because he passed his exam while she didn’t. There’s no reason for him to think that. They’re not in the same field, which means they

It’s really not baffling at all. Cyberpunk has a heavy emphasis on shooting guns. Shooting guns is objectively better in first-person because your character isn’t obscuring half the screen and you have much more vertical space to work with. In addition, Cyberpunk has a lot of dense interiors. Those traditionally don’t

By overwhelming, s/he’s clearly referring to how DA: I throws a ton of mechanics and tutorials at you in the beginning with very little room to breathe, which is indeed overwhelming.

“I rolled a 7, I’ll take a brick and you know where the Robber is going.

Post that shit when you find out. Nothing I love more than board games and sex so I'm right there. What are you doing later?

Underwhelming games can feel very overwhelming. So many options, settings, waypoints, combat features, characters, skill trees, plot points, etc., and so little motivation to learn them

I'm very excited to see what sweet loot and progression systems Thor can use. So excited.

To me, it’s that they’re trying to make it look like the cinematic universe, but straight-to-video. They honestly should’ve just gone in their own direction with the characters, like Insomniac’s Spider-Man game. The Avengers in this new game look like they’re trying too hard to be the MCU ones, and will never get

THEY’RE TERRIFYING! It’s like watching Age of Ultron through a funhouse mirror.

The models still look like absolute abominations. I honestly don’t know who decided on this art direction, but its horrendous. Iron Man just looks all wrong.

Ah, yes, a loot-based game. The Avengers are famous for their... gear.

Did you play the first Curse of the Moon?

golden grahams and cinnamon toast crunch. 

We never once had more than one kind of cereal at home at the same time, so I cannot fathom this at all.  Too rare and precious to do something so random with.

Cereal as an ice cream topping was a revelation.  I haven’t partaken of it too much since I discovered that trick, but it really is the best thing to liven up any ice cream that doesn’t already have mix ins...

I never knew the art direction had supporters. I thought we all enjoyed it despite the lackluster visual style.

True story. I really have a hard time getting into “Ritual of the Night”, because it looks so damn ugly, like a cheap mobile game, but an ugly one. It isn’t just the technical aspect, the artstyle is also pretty unappealing. The rest of the game is fine, but that doesn’t really help, when you want to puke against your

I enjoyed Ritual of the Night a whole bunch, but visually, it was muddy and uninspired. These 8-bit spin-offs (or at least the first one) are much more slight game play experiences but have a visual distinction and charm the bigger game just didn’t.