nevermind429
Nevermind429
nevermind429

This article just reinforces my belief that the best time to play a CDPR game is three to six months after release. The best versions of Witcher 2 and 3 were after several months of bug fixes and improvements. Games this big just have more to iron out. I guess that goes for all games really. I remember it was like two

Well yeah, I thought the brawling was implied when I said loot shooter, and tbf, if you’re Iron Man or Black Widow (who just straight up has pistols) you’re shooting. Point is, it looks like it has more in common with loot shooters than something like Dynasty Warriors...at least I really hope that's the case. But you

The repeat stuff is what I'm wondering too. I had a decent enough time bashing my way through Ultimate Alliance 3 with my kids, but to level up your heroes in that game you have to be willing to do an ungodly amount of grinding. I'm only down for that if the gameplay fundamentals are consistently fun.

This, his Thor voice is great for the Lego games and cartoons, but it sure sounded weird here.

I agree, though I think it’s less that they aren’t a hot item and more that they’re incredibly hard to make and pull off. If you’re gonna position yourself as a hobby game, you gotta come out swinging with a plan for rapid updates and something to satiate people who will fill up your message boards about “end game

I’m sure someone in the comments is already typing up the price vs length argument. “I won’t pay $60 if it’s only 10 hours.” I’d rather pay $60 for a solid 10 hours than the same price for a meandering 70 hours.

I was excited to see some gameplay and then after about six minutes of watching Thor bash the same forgettable robots I started skipping ahead. I don’t understand why the messaging on this game was so weird up front, we already have the language to talk about these kind of games—loot shooter.

Ah dang, I loved the traffic checking! I thought it added a fun new way to earn boost (also you couldn’t check “heavy” vehicles like semi-trucks so there was at least a little nuance there).

Yeah I think a lot of people remember Paradise fondly for the online multiplayer, which was something really neat at the time. Everyone joining up in the same world to drive around and do challenges that weren’t just strictly “get to this point first,” was pretty cool! But Revenge, like you said, just gets right to

I recently re-purchased Burnout Revenge on a backwards compatible sale and man, to me that really was the best Burnout game. Loved the traffic checking system, the dedicated crash mode and the individual courses. I played the hell out of Paradise, but it was just a different beast. I will take standalone tracks over

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It looks like they went with fur on the muzzle and not that weird fleshy look, which I appreciate. I examined Crash’s iterations and voices and tried making my own design a while back. They should have called me!

Now let’s rank protagonists!

I really wanted to like Unity more, but man the stealth felt so aggravatingly broken. A dude would spot me approaching a block away and then bam, the entire compound is on high alert and knows my exact location. I loved the parkour (the “going down” animations are still slick as hell), the amazing architecture and the

I still remember the gut punch the opening of the last game made me feel as a dad, and the real world wasn’t upside down then. Like I remember even saying to myself when that game ended, “That was amazing, but I never want to play this again.” I had a similar reaction after reading The Road.

It still blows my mind that after Cars 1 they thought what the franchise needed was to add machine guns/car murder and a laborious plot centered around a case of mistaken identity. My kids didn’t care for it either. To this day they’d rather watch the Mater’s Tall Tales collection than any of the actual Cars movies.

I appreciate this so much. It wasn’t until I became a parent that I really started to notice how gnarly many game trailers are. Seriously, anything goes in game trailers. In comparison, trailers for rated R movies are relatively tame (unless it’s one of those redband trailers), because a lot of them have to air on TV.

I do worry about how long I’ll stick with it. I’m not one for grinding endgame content, and since I don’t care for the story I don’t see myself finishing it. But for the $8 I paid, I think I’ll get my money’s worth.

Can’t say I’m worried about story spoilers. I recently picked up the Division 2 during a sale and I thought it was going to feel a little too real because of the pandemic, but it turns out it just feels goofy as all hell. Even in Tom Clancy’s “the military/government is always right and noble” universe this setup is

Prince of Persia: Sands of Time has one of my favorite endings. It wraps up in such a charming way that plays with the time rewinding theme and calls back to a sweet quiet moment between the prince and Farah (that she’s no longer aware of because of time shenanigans).

Despite what I said, I do agree. I enjoyed the fun list of powers in Odyssey over the circle and strafe combat of Origins though, so I’d prefer them to keep up with that rather than take a step back.