nevermind429
Nevermind429
nevermind429

That Alexios stat was surprising. Kassandra was better in every way! Here’s hoping they don’t have a DLC story that pulls a 180 on the character forcing them into a relationship with an absolute wet blanket.

My kids have already watched it twice. It’s...fine. They’re 8 and 6 and for some reason love all the Scooby Doo stuff on Netflix and Amazon (my fav is one where they team up with Batman--but he’s the version from The Brave and The Bold show, a highly underrated kids Batman show). I’d put this on par with most of

I don’t mind these things to hide loads, but I think the general rules should be:

I picked it up back when it came out on PS4 and had the same issues. Didn’t enjoy spending time with any of the characters. Franklin started to grow on me, but not enough to make up for the GTA “drive across the entire map for 4 minutes of shooting” mission structure. A structure that was repeated in Red Dead 2, but I

Yeah that was a surprisingly solid game. As an open world it offered more to do than Mafia 2, which should have just been a linear story-driven game for how pointless its open world was. 

What I got from this is not so much that games will look better next gen, but that with upgrades to Unreal it might be easier/less labor intensive for developers to make games look better.

I wonder if this same tech is what Epic used on the Mandalorian, or maybe all that was done in Unreal 4 and they brought what they

I feel your pain. Went Xbox 360 to PS4 and didn’t get an Xbox One till last year. Realized when setting up my Xbox One that my old gamertag used a yahoo email address. Finding how to access that was a huge pain!

It might not be targeted at them, but they love it. My son is 8 and a half. Last year when he was 7, in first grade, he came home to show me a Fortnite dance a friend taught him at school. That friend was also 7. I’m assuming that kid had an older sibling, or a dad like me (though at the time I never played Fortnite

I have Cole for the same reason and was taking him on every mission until I tried an upgraded heavy and really liked their abilities. Now I alternate Cole and Mikayla (I hear a suped up sniper kind of breaks things though, so I haven’t used her much). 

When I was a kid my mom would sometimes get the bread roller out and flatten bread, then put the PB&J on and roll them up. We called them roll ups.

Many years later I made them for my own sons and they loved them. Then one day we were out of bread so I used a tortilla. Now, to them at least, it’s the only acceptable

I’d argue that “just right” is different for everyone though, and also different per game. The Just Right difficulty for me on Uncharted games is the easiest possible setting. I’m there for a bombastic adventure that’s constantly moving forward. Repeating a gun fight because I got flanked by a dude with a grenade

Yeah I like how they are allowing some bend to the normally stiff characters. It’s like the way the Lego games animate characters with “knees” that don’t really exist. 

Yeah my kids are 6 and 8, so they don’t watch YouTube or Twitch (I would like to keep it that way for as long as possible). I attempted to really get in there and learn to play—but it’s just not for me. It is surprisingly complex! Which is also why my kids prefer to just wander around. They like to put it on creative

My sons love Minecraft, they really enjoy just aimlessly wandering and building. I’m...less enamored with that. So knowing this has a bit more structure is great! Can’t wait to play it with them, seems like a perfect quarantine family game.

A controller fit for the Empire.

My thoughts exactly. It’s fun to play with my son, letting him take the lead on puzzles, helping him when he gets stuck. Then between puzzles he gets to shoot giant spiders and skeletons. I loved the way it was dynamic with the puzzles and number of players too. They would adjust if you were playing alone so you would

Here’s some more I’ve played with my son, who is 8 and a half (a few of which I already played, but are new to him):
-Sword of Ditto: Mormo’s Curse
-Lara Croft and the Guardian of Light
-Monaco
-Marvel Ultimate Alliance 1, 2, 3
-Star Wars Battlefront 2 (the original Xbox version and the newer one on PS4)
-Heave Ho
-Totally

Totally agree. Lost Legacy is exactly as long as I want an Uncharted game to be. Loved Nate’s sendoff and very much enjoyed the fourth game, but as a fun, light adventure, Lost Legacy is where it’s at. 

I don’t know...I was just having a hard time. I think I’m just getting worse at shooters the older I get, I don’t know. Part of it is also my own patience. With a full-time job and two kids and a side gig I don’t get to play games every day. So when I sit down to play and die five times in a row and sit through

I had a really hard time with the combat. Most of the time I got through encounters without dying, but I ran into multiple instances that took so many tries (and the load times on my PC were brutal for some reason). After about 9 hours with the game, I was ready to give up on the combat, but I REALLY liked the story