Yeah, I don’t think there’s much chance of it, but I’m still hoping I’m wrong.
Yeah, I don’t think there’s much chance of it, but I’m still hoping I’m wrong.
Choice between getting burned out via overwork, crap hours and low pay, then fired anyway because your game sucks, vs showing some spine and maybe being fired, but maybe getting management to not ask for the impossible...
Not if you look at active users. And by looking at it that way you’re ignoring the fact that almost all of the big MMOs don’t get sold primarily via Steam, usually you need to get it via another launcher (eg WoW), or you *can* get it via Steam but it’s not really encouraged (eg FFXIV)
Nonsense. They’re publicly traded, they are absolutely for sale.
Ran into all these problems too. The Limited Edition “Sold Out” and then went back up with a 2-4 week lead time instead of 1-2 weeks so I guess they had reserve stock, I ended up getting it to all work cleanly around 20 mins after they went up, just by emptying cart out completely and starting over.
Based on this morning’s shitshow and the number of ebay listings for people reselling at crazy markups, you were 100% correct (though not a surprise).
Cloud gets impaled and Tifa gets slashed. That should happen fairly early in the game too, so more likely to be in the submission to the ESRB.
It probably hasn’t helped much that none of their published games have really hit it out of the park (arguably because of being compromised by Amazon’s own meddling too). New World launched to a lot of fanfare but it was just not very good, lost the vast majority of its players a month or so in and it’s only now…
I’m actually predicting that the whole thing with Zack will be a complete red herring where it spends the whole game lampshading some massive twist, but when it comes down to it the expected twist never comes and it turns out the *actual* twist is that they’re still following the original game’s story beat for beat.
They’re talking about the Remake, which is kind of a weird hybrid turn-based / real-time gameplay thing. Personally kind of agree, it took a long time and I never fully got used to it, mainly because I didn’t want to constantly swap characters and that’s basically how you’re required to play.
I’m the same, I wouldn’t have minded if they expanded the details but I don’t want them changing major plot beats, especially not with some Kingdom Hearts level nonsense.
“They felt betrayed by the company because they were promised they wouldn’t have to go through another shortened timeline after the release of their previous game, Call of Duty: Vanguard, which was made under a similarly constrained development cycle,”
Personally have taken to calling it Xitter. With the X pronounced as ‘Sh’ similar to eg Chinese.
The only thing I’ve been guessing is that Bioware is a shell of a company and that there’s no way they can pull off another Mass Effect without it being a steamy turd. Same with Dragon Age, that new one may as well be vaporware at this point.
https://www.pcgamer.com/sony-spent-dollar12b-to-retain-key-bungie-talent-as-part-of-acquisition-deal/
Very glad that I was scared away from EGS after my Epic account got hacked by some Russians, recovered by me, asked Epic to delete it (I had it for accessing Unreal Engine development), months later they said they had, I look again and found it was still there and had been re-hacked by Russians again.
“”
Point is though that the content *in the game* is not procedural.
It was deliberate, he announced it himself in all-staff mail back when Zenimax was acquired.
Andromeda didn’t really have procedurally generated worlds, they were largely designed by humans, it just had areas that were enormous and empty. But they were also making that game with one hand tied behind their back due to Anthem (or “Dylan” as it was at the time) development sucking up all the time and resources.…