The term you’re looking for is “prison time”. That’s what the execs should get with every bailout.
The term you’re looking for is “prison time”. That’s what the execs should get with every bailout.
Help, my PC-player eyes rolled too hard, they’re stuck!
Agreed. Futurama nailed it with scaroused.
Super cool with that DLC! I will check it out :)
Parking does impact the simulation - by not being a tracked issue. Back to core philosophy again.
Parking is a HUGE issue in city development, and a huge issue in making cities walkable, because they add seas of dead concrete to traverse to get anywhere, and it significant…
The cities you can build in the unmodded game due to the underpinning philosophies aren’t, even though individuals are simulated (one of the coolest things about the game btw.)
Lack of mixed zoning is one of them, but others are lack of ways to manage parking space/regulations, and managing right of way for public trans…
By doing exactly the same. This is Paradox, lord of the DLC.
Yes! It is weird. And yes I absolutely think it comes from them wanting to capture what you got from old Sim City style gameplay, and modify that rather than making something truly new.
I was way into the TNMT shows when I was a kid/teen. It was my THING.
(well ok, that and the Dino-Riders toys, because they were riding freakin’ DINO’s!)
Transformers? I had a couple. Prime and Starscream were cool.
He-Man? I really liked the design of Orko.
That’s my point. Seasoned players know that that’s usually the case, but the game does do what it can to hurry you along, if you invest in the story. If you disconnect from the story emotionally, sure, but it’s really not shy about telling you that your entire person is being eaten up by the memory of a dead man,…
I agree with you - that constant sense of urgency was absolutely one of the main things that soured me on the story.
And I understand why a lot of regular people played it that way as a consequence... I’m just surprised that someone as well versed in games and how they work as you, never stopped and explored on your…
It’s funny because back then I had kinda the same take-away as you have here, though probably not for the same reasons - and the difference is that no matter what the game told me I knew it was an open world game.
Whenever I could I would break apart from the story and explore; so I liked the game a lot back then...…
Yeah, I love that they included all this, Pascal is great, and I really want to support it.
But between heavy stress and anxiety I cannot. These things are not for me anymore, they make me physically ill.
Yep. Not worth making my day worse for.
I just stopped playing PvP games completely unless I’m with a team of friends, and then only they are on sound.
After writing that I googled Zoom stock prices on a whim (having not heard about what you referenced) and this is what I got:
“Zoom CEO Takes A Pay Cut After Laying Off 1,300 Employees And Sends Stock Price Soaring—Earning Him More Money”
There was no stupid decision from management, only a greedy one.
They knew it wouldn’t last forever, but that doesn’t matter.
Hired people can always be fired, and hiring during a boom increases their stock value because it shows them expanding and capitalizing on the boom, and firing again later shows they’re committed…
I’m not normally into controller variants, they don’t do much for me, but then I’m an M/K boy primarily anyway. If it feels good, that’s enough for me... but THIS one... it’s pretty swank, I gotta give them that.
This one actually has me considering getting an extra for my pc 😅
I would think you would want to embrace a transaction like this, where you’re gonna see job creation and opportunity
Dystopian Mario? So this is the follow-up to the 1993 classic “Super Mario Bros.”?
AWESOME! I’d watch it day 1 in cinemas. Again.
“Objectively Nice Emote”
“Outnumbered and told to put his hands up”