nathanwolf
Nathan Longhair
nathanwolf

I’ve been thinking about this stuff A LOT in the past months.
I’ve come to the conclusion that it’s the shareholder structure where companies are forced to maximize profits for their shareholders, and CEO’s who don’t perform that service well enough for the shareholders liking can be gotten rid of.
At VERY LEAST there

Yes.

Considering the rest of the names in the story, I feel like “They are courted by Tencent, Amazon, Google” should have been “megacorporations Twocent, Amazin, Goggle” ^_^

Depressingly accurate story from the (mostly) outside view though. I’d love a companion piece with interviews with some key employees from The

So what? If they bought a game FOR a potato, because they HAVE a potato, they should be able to expect the game to not all of the sudden stop working on a potato because of a forced update.
Making it a setting you can disable is not exactly impossible; tons of games have DX version select in the launcher or steam menu.

One day, I also hope to be so famous and well-liked that I can just show up to Kotaku and promise a big blog or review with a few quick words and a smile. But that day has yet to arrive, hence why you just read 464 words.

I don’t hate it. But man is it barren and DRAB.
God, I already can’t wait for fan made shaders, settings and textures because I fell asleep looking at that trailer.
I’m not saying it’s “bad”, I’m saying that this style does not appeal to me in the least. It’s the same feeling I’m getting from D4: The visuals bore me,

Admitted, I have thrown the stone of “crappy QA” before, but at least I’ve had enough sense not to blame the QA staff and instead blamed it on management not prioritising resources for QA enough.
I missed the mark it seems, though I could have been off by a lot more.

Either way, the buck always stops with management.

(request for elaboration deleted: I eventually found what was referenced)

PS: I super appreciate the meta qualities of the header picture for the article - well picked <3

This list needs to be more like 20+ games, but I appreciate the effort never the less :D Thank you, and more of the saucy fun please ^_^

Looks absolutely stunning

Every single time I read the name of this game I have to remind and correct myself that it isn’t called “Grift

I honestly don’t believe it’s that for many crypto zealots. From what I’ve seen, it’s somewhat different.
They’re not necessarily stupid, but they were blinded by promise/someone persuasive once and got into it, and now they’re so deep in the crypto-hole they can’t see over the edge. They’re so permanently blinded by

You know, as I was reading more and more about the breast milking situation, I was becoming more and more baffled by all this stuff needed.
Milking rooms? Lockers for pumps? Locked fridges?? Our workplace don’t have anything like that at all!
...until I realized that DOH! That’s of course because in my country new

$15 a month and includes standard access to the game library plus a number of other perks. Let’s also assume any big-budget games, exclusive or not, that hit the service cost an industry-standard $60. By that math, you’d need to play two full-price games via Game Pass every four months to justify the cost.

Actually, this has a chance to work out in their favour. After the whole meme-stock thing, this seems EXACTLY like the kind of thing that would lure in the remaining bastion of cryptobros.
GameStop might manage to make some money off them before blinking out.

Oh wow, I heard that in my head loud and clear as soon as I read it

I was being facetious.
But that aside, to me Bloodlines 2 IS dead. The shambling corpse the new dev is trying their hand at is irrelevant to me. It has the same chance of being great as any of the other minor WOD games put out recently. So far, some have been decent time killers, that’s about it.
The draw of Bloodlines

Considering how big a market games are, and how many studio offices are in Austin (including Blizzard, Unity and EA) I highly doubt that they are blind to the industry.