nast3e
Nast3e
nast3e

Sony partially or mostly funded the development costs of SFV - of course they’d make it exclusive. They’d be fools not to. I am not saying that exclusivity is right or wrong - just that in this case they have the full right to do it.

He is tilted with his feet toward the camera (grapple is pulling on upper half of his body). In addition to that people have mentioned FOV may be changing when using the grapple. These two combined result in this.

If they start shooting in 2 years, she’ll be 20. I agree it could work, but if it stalls more than that they may as well cast someone else.

No one is cast yet. Maisie will be too old by the time they start shooting. Ellie’s in-game age is 13 or 14.

Hey, stop that. Apples and oranges. TLOU is a great game.

Not the same as Crash/Jak/Conker/Banjo though.

Looks more like a Croc, Spyro or Gex game than Crash or Jak&Daxter. I loved Gex though. Not sure if I like Hat in Time. May need to watch a few more videos before deciding.

I like the setting a lot as well, and the slightly clearer story was even better. I think they struck the perfect balance of how much information we get and where we get it from. Hopefully we hear more about DLC soon.

What didn’t you like about Rom or Logarius exactly? Just interested.

I always go with a tank with a giant weapon whenever I have my first playthrough in Souls games. I want magic to be there as well, too bad Bloodborne almost totally removed magic - hopefully it’s not an afterthought in the final DS3.

The PSP always had problems with games not being marketed well enough and the widespread piracy. Maybe the undeserved reputation it had leading to people ignoring the system being the biggest issue. That being said, I remember the system had a bunch of great games way before the Go model came out. I just checked and

I have both the PSP and the Vita, and can honestly say that the PSP had a large and great library. The Vita also has some great games, but the numbers are much lower and it’s onviously being abandoned at this point.

It’s obviously noticeable, but they do still look quite similar in places. I’d never get confused, but still, if we removed the pissy yellow/green filter off the F3 images they could be even closer to the screens on the right.

That’s entirely your problem. If I go through the list and copy what I consider worthwhile, excluding games on other consoles or PC:

Yeah, it just doesn’t hit you in the face the same way as comparisons in previous years, where poly count was the main improvement. You immediately noticed the smoother and more detailed models.

They have obviously improved, but not to such extent as we saw in previous years and console generations. The difference between a 2015 game and a 2010 game is not so drastic as a game from 2010 and 2005, or 2005 and 2000.

Congratulations of knowing 4 of the games out on PS4. I am too lazy to compile a list of the worthwhile games, so I’m just gonna call you a tool and give you this list so you can stop spewing bullshit:

You’d prefer the shit level design of DS2?

It’s 3 in 4 years, and Bloodborne was different enough with its fast-paced gameplay.