This reminds me of that new Legacy of Kain game where you jump around and shoot people.
This reminds me of that new Legacy of Kain game where you jump around and shoot people.
This is why sandboxy games will always be superior to themeparky games.
Probably because it has her as 'real' actor and not as CGI. Don't get me wrong, fantasy is probably my favorite genre in both games and novels but I always thought 'new age mysticism' (people getting into 'Wicka', druid stuff, spiritual nonsense) was kinda ridiculous. And I get the same vibe from watching people LARP…
I don't LARP, if that's what you mean.
She can play a good bit of violin, that's for sure. The whole presentation and new age mysticism-marketing thing doesn't fly with me though.
But it -will- inform you of it's damage.
Not yet, but I'm hoping the criticism on the part of the tactical camera will make them realize it's a feature people want and flesh it out more.
Would you care to elaborate why?
Every review/LP I read so far stated that you do -not- want to use tactical camera. It doesn't zoom out nearly enough to give you a total view of the battlefield and it tends to get stuck on minor objects like trees or even treasure chests. You probably shouldn't purchase this game for it's combat, it has other…
You'd 'travel' from and to these locations quite often in the game though, right? Also, I think it might have been more than 5 locations, looking like 5 locations.
aka you want to kick everything and yell "you got potential!"
to be fair,
This news can only be judged after we hear if the Witcher 3 -is- actually allowed release in India.
The thing you probably don't want to admit is that different folks have different strokes. I didn't have more 'actual' fun playing Dragon Age 2 as it greatly diminished the shred of 'RPG' that DA:O had and turned it into a full blown dating/travel simulator while simultaneously orchestrating a full blown Doom 3 style…
Good point, I really noticed this when I started modding my Skyrim installation. Lush grass is so incredibly taxing on the GPU that it's still impossible for anyone to have hills full of (weaving) grass, even in a game as old as Skyrim.
this is 8-bit, it makes for quite a difference.
translation: it will be extremely grindy
Never played the game myself (except for beta) but I was wondering if the 'garrisons' are WoW's version of (UO's) player housing? If so, how does this work when considering the finite amount of land there is on the servers? Also, does this make WoW sandboxy?