myrdinn
MyrdiNN
myrdinn

While the game certainly looks very pretty, I can't help but notice the (f)ugly interiors. If I put down $150 (or the billions of in-game currency) for this ship, I'd like some leopard please.

I'm not. That's like saying you can't appreciate good music; it's a matter of opinion. What I'm saying is that you might demand less from your games (and thus enjoy them better) than people play them professionally (or play more games). Not trying to be offensive or degrading here, just stating my opinion. Playing

Sources tell me a new Legacy of Kain PS4 exclusive might be revealed! Bruce Straley (from Uncharted fame) is rumoured to have something to do with it, so I will definitely stream the show live.

my point exactly

probably has to do with the fact that game reviewers play more game than the 'average joe'. Reviewers know when it stinks.

"Maybe that is where some of the naysayers are coming from. They are playing this game like a shoot-um-up and not like hacker turned non-violent-Batman-esque vigilante, and their experience suffers for it... "

Are they delaying it because they felt that it didnt benefit from the 'filmic' 30 fps?

Another piece of evidence that Watch Dogs is essentially Assassin's Creed with cellphones.

Wrong. I've been thinking about getting a graphics card with 3GB (or more) of video RAM just to load up all these pretty texture mods. I believe modded Skyrim is the only game that can gobble up to 8GB of video ram; it's friggin crazy. Just installing an ENB mod can half your fps and that's on standard draw distances.

I actually didn't as I never got to play it. Was it procedurally generated like Daggerfall or more on-the-fly like Minecraft?

Actually Daggerfall had/has a pretty active modding/patching scene. Probably because Bethsoft was already notorious for releasing buggy products in 1996. There's wasn't any Construction Set though; I'm still hoping for a DaggerXL release soon so the creative minds out there can have their way with it. The XL Engine is

Yeah, this always bothered me coming from the older games. Just compare Whiterun (or heck, Solitude) to a city in Daggerfall. Every green building is an inn, blue are guild buildings and orange are shops. Sure, 99,9% of the gameworld was pretty similar looking, but they did manage to impose a sense of scale into the