myfyp2
OhYeah
myfyp2

I don’t see how such a game would be any more difficult to make, actually. Plenty of indie games are fully fleshed out experiences that don’t center around combat encounters and killing, so there are obvious examples from numerous genres to draw from. The only difficult thing would be convincing a giant corporation to

So we know that mainstream video game mechanics are severely limited and any big budget game hoping to make a lot of money has to conform to this extremely narrow definition of what an action game can be. No matter how stupidly out of character/spirit/etc it could be to its source material. In an action game, you

Most folks don’t know this, but right before Yoda lifted that X Wing out of the swamp, he smashed a few snakes to death with his walking stick.

Have fun with that image, kiddies! :)

Actually I’m not a Jedi, and I wasn’t writing about Jedi. Thanks for reading!

The double jump is pure whimsy, and a perfect illustration of the logic of game design.

This is my entire problem with The Fallen Order! The whole thing felt like it was wasting my time. I’d arrive on one world and notice all the places I couldn’t access yet, knowing I’d have to find solutions on another world in which I’d spend an hour doing a puzzle so I could, I don’t know, push something. Could I now

Yeah but when I buy a console from Microsoft I’m not mandated to keep paying them a monthly fee to keep using it on top of paying full price for the games. If I want to I can forgo paying for Xbox live Gold and still play my games at 4k.

Feature incomplete is an alpha. It doesn’t really matter how long they’ve been working on it, some finished games (post-alpha, post-beta) are done in a week.

What the fuck did you expect from a paid alpha? It’s working (or not) as you should have expected.

As someone who is deeply invested in the Google ecosystem, which includes many many forms of hardware (nearly every Nexus and Pixel phone, Nest around the house, etc) it still amazes me how bad Google is about shipping things out. As one of the largest companies in the world (ever!) you would think they would either

This has to be one of the worst preorder launches of a product in recent history, I’m pretty sure Google just killed their own product without even trying.

They’re not so dissimilar that the situation would *completely* change, though. They said that in QA, it’s entirely possible that this popped up later in development after it was already tested, that something small was tweaked and changed the level geometry or physics ever-so-slightly and its effect in this specific

As someone who did QA testing on a AAA title like a decade ago? A few possibilities:

I appreciate your response, but as I said in my other comments, this isn’t a matter of me not giving them a chance. I’ve put several hours into all of them, and I just find them frustrating and not enjoyable to play. I don’t get any joy from banging my head against the same enemy over and over and over, and even when

Well, as I said, I tried them all, and I found them beyond my abilities. I spent 8-10 hours trying to get into Bloodborne, and I never even made it to any of the actual bosses.

Yeah I’ve beaten demons souls, dark souls 1 & 2 and Bloodborne and that is more than enough of that kind of game for me as far as slogging through. However with the ability to change the difficulty at anytime during this game I may give this a whirl.

Well, then I’m just garbage at video games, because I spent a good 8-10 hours banging my head against Bloodborne, and I still never even made it to any of the actual “bosses.”

But...if you are willing to learn a game’s systems, that would mean you weren’t ‘terrible’, right?

I’m terrible at video games and beat all of the Souls and related titles.