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No — this is Farfetch’d

Yeah! Combining the two as well: there’s even JoJo fashion lines that have been made by the big designers as well. I love how he is constantly looking for ways to keep it fresh.

I love most of the artists on the list, but I’ve gotta hand it to Araki for keeping it fresh. I talk up JoJo a lot (see: pretty much every day), but looking at the way his art progresses through the series and the way it was adapted onto the screen has been an absolute journey.

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Artist: Sakanaction | Track: Music | Album: Sakanaction

“Extreme Bold Zesty Fiery Jacked Intense Doritos? Those sound delicious!”

That is Hope’s Peak Academy and he is the “Ultimate Pokémon Trainer”, right?

If movebob bothers you, ZDoom has a configuration variable “movebob” that can disable it.

I just wish the lead was an adult for once...

Okay, this is probably the worst. When we were teenagers, my brother and I played Phantasy Star IV . It was his game, but he allowed me to play it under the condition that I’d never play past where he was at.

Any of the games on Steam and Origin for the Humble Bundle still give steam keys as well. It's only the games not sold on Steam that are exclusive to Origin.

Any of the games on Steam and Origin for the Humble Bundle still give steam keys as well. It's only the games not

Here’s a good one: Rhythm Heaven Fever, AKA Beat the Beat: Rhythm Paradise in EU.

Ironically, that sentence was grammatically less appalling than your comment.

VC2 can be cliche at times but it does have a very lovable cast. You get a character mission for everyone unlike VC1, where most characters never get much plot going.

Honestly, he's decent, but his art is lifeless and mechanical. His designs have plateaued and he shows no intent on overcoming that because fans eat his work up anyway.

From what I understand there was significant pressure from Publisher Sega to deliver a Simultaneous release. As such a third party was brought in for the PS3 port, namely what was then Nex Entertainment. As in almost every other Xbox 360 lead-platform title Platinum Games / Nex ran into difficulty converting the

The original PC port was based off the technically inferior PS2 version (prerendered cutscenes and all), and I believe it was also outsourced to another company. I think the comparison to the PS2 version makes sense, since it's more representative of what the PC version of Resident Evil 4 has been like until now.